Rust Player Stats
Live UTC 41,075 playing

Offline 102.132.245.88:27915 checked 5d ago

Dev Test 10x

10x modded
Players now0
Slots1
Full0%
7-day average0peak –
Rank#15,270top 69%
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 1 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep29 Sep3 Oct8 Oct25 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:07 UTC FW28d ago 1 – running 0
Thu 24 Sep, 18:04 UTC35d ago 1 – 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Dev Test 10x online, and how reliable is it?

Down at the moment, Dev Test 10x was last seen 5 days 10 hours ago. The last 7 full days put it at 42 of 168 hours up, 25% uptime. On 24 September 2026, Rust Player Stats saw it for the first time.

Which Rust version is Dev Test 10x on?

Linux carries Rust network protocol 2635 and build 168864 at Dev Test 10x. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Dev Test 10x located?

Nothing states a region for Dev Test 10x, whose region code is fra. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 102.132.245.88:27915.

Lists and filters

What do the server tags on Dev Test 10x mean?

The game's server browser reads these tags from Dev Test 10x: gmrust (Game mode): The standard Rust survival rules apply here; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168864 (Build): Build number: 168864; ptnone (Networking): You'll see 'none' as the network layer; $rfra (Region code): The region code reads fra; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; stok (Custom tag): You won't find it among Rust's standard tags: the owner or a plugin set it. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Dev Test 10x?

You will find Dev Test 10x on the following Rust Player Stats lists: 10x Rust servers, live and Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z; Group limit: 5 or more; Gather rate: 10x.

Map and rules

Which map is running on Dev Test 10x?

A procedural map, generated by the game, is what Dev Test 10x runs.

What are the rules and settings on Dev Test 10x?

10x gather is what Dev Test 10x runs, matching its name. Groups top out at 8 players, the default for the game. It plays as survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Anti-cheat is on: VAC.

Population

What is the population on Dev Test 10x at the moment?

Down at the moment, Dev Test 10x was last seen 5 days 10 hours ago. Averaged out across the past week, the count is 0 players.

Where does Dev Test 10x sit in the rankings?

The last seven days put Dev Test 10x at #15,270 on player hours: top 69% of all ranked servers.

Wipe timing

What is the wipe schedule on Dev Test 10x?

The rhythm of Dev Test 10x's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 28 days 11 hours ago, its current world was made.

What does wipe day look like on Dev Test 10x?

1 players on average is what its recent wipes drew at their busiest. 0 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join Dev Test 10x?

Press F1 in Rust, bring up the console and enter client.connect 102.132.245.88:27915. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as gmrust,ptnone,cs168864,$rfra,ts8,^z,mp1,v2635,stok,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp1
Max players Slot count: 1.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168864
Build Build number: 168864.
ptnone
Networking You'll see 'none' as the network layer.
$rfra
Region code The region code reads fra.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Other

stok
Custom tag You won't find it among Rust's standard tags: the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.