Rust Player Stats
Live UTC 34,720 playing

Online 103.1.213.78:28065 checked 8m ago

[Local Server] All Welcome

Players now0
Slots50
Full0%
7-day average0peak 1
Rank#15,235top 68%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 68%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

FitnessServer performance

01020304006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct18 Oct23 Oct28 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is [Local Server] All Welcome online, and how reliable is it?

The lights are on at [Local Server] All Welcome: online as you read this. The reported uptime puts the last restart at roughly 7 minutes ago. 168 of 168 hours were up over the last 7 full days, 100% of the time. The first record Rust Player Stats has of it is 1 October 2026.

Does [Local Server] All Welcome run smoothly?

Averaging 30 server fps across the last 48 hours, it held a floor of 29. Buildings, deployables and everything else in the world pushed the entity count to 94,266. 2,549 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is [Local Server] All Welcome on?

Windows carries Rust network protocol 2635 and build 168909 at [Local Server] All Welcome. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is [Local Server] All Welcome located?

No region is published by [Local Server] All Welcome. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 103.1.213.78:28065 is the address.

Lists and filters

What do the server tags on [Local Server] All Welcome mean?

Tags published by [Local Server] All Welcome and picked up by the in-game browser: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): It holds 50 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include [Local Server] All Welcome?

The Rust Player Stats lists that include [Local Server] All Welcome are: Community servers, ranked live. Under the server list's filters it appears in: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which map is running on [Local Server] All Welcome?

[Local Server] All Welcome runs a game-generated procedural map: size 4,000, seed 1829117656. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on [Local Server] All Welcome?

Nothing in the name of [Local Server] All Welcome states a gather rate. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. You can fight and raid other players here. The server browser lists it under Community. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on [Local Server] All Welcome at the moment?

The board shows [Local Server] All Welcome at 0 players, with 50 slots in total. Averaged across seven days: 0 players. The high point: 1.

Where does [Local Server] All Welcome sit in the rankings?

The last seven days put [Local Server] All Welcome at #15,235 on player hours: top 68% of all ranked servers.

Wipe days

What is the wipe schedule on [Local Server] All Welcome?

The rhythm of [Local Server] All Welcome's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 26 days 6 hours ago is when its current world was made.

Connect

How do I join [Local Server] All Welcome?

Console route: F1 in Rust, then client.connect 103.1.213.78:28065. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players It holds 50 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.