Rust Player Stats
Live UTC 78,653 playing

Online 103.15.236.150:25670 checked 14m ago

Vladimirr's-ChillZone

Players now0
Slots40
Full0%
7-day average0peak –
Rank#15,276top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 40 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps183
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:10 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Vladimirr's-ChillZone online, and how reliable is it?

Online now, Vladimirr's-ChillZone is up. The reported uptime puts the last restart at roughly 38 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. On 3 October 2026, Rust Player Stats saw it for the first time.

Does Vladimirr's-ChillZone run smoothly?

Averaging 183 server fps across the last 48 hours, it held a floor of 26. Its entity count reached 67,330: buildings, deployables and the rest of the world. 4,237 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Vladimirr's-ChillZone on?

On Linux, Vladimirr's-ChillZone runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is Vladimirr's-ChillZone located?

No region is published by Vladimirr's-ChillZone. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 103.15.236.150:25670.

Lists and filters

What do the server tags on Vladimirr's-ChillZone mean?

The game's server browser reads these tags from Vladimirr's-ChillZone: gmrust (Game mode): The standard Rust survival rules apply here; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Vladimirr's-ChillZone?

These Rust Player Stats lists take Vladimirr's-ChillZone: Community servers, ranked live. Searching the server list with these filters returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

Which map is running on Vladimirr's-ChillZone?

Size 3,500, seed 50000: that is the procedural map Vladimirr's-ChillZone runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on Vladimirr's-ChillZone?

The name of Vladimirr's-ChillZone does not say what the gather rate is. Up to 8 players to a group, which is the default. It plays as survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community. Anti-cheat is on: VAC.

Live counts

How full is Vladimirr's-ChillZone right now?

The board shows Vladimirr's-ChillZone at 0 players, with 40 slots in total. Averaged out across the past week, the count is 0 players.

Where does Vladimirr's-ChillZone sit in the rankings?

Ranked #15,276 on seven-day player hours, Vladimirr's-ChillZone is in the top 69% of all ranked servers.

Wipe days

What is the wipe schedule on Vladimirr's-ChillZone?

To tell its rhythm, more of Vladimirr's-ChillZone's wipes need to be on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 26 days 5 hours ago.

What does wipe day look like on Vladimirr's-ChillZone?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join Vladimirr's-ChillZone?

In the Rust console (F1) type client.connect 103.15.236.150:25670. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp40
Max players It holds 40 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.