Rust Player Stats
Live UTC 55,501 playing

Online 103.15.237.128:22661 checked 9m ago

A Shockbyte Rust Server

Players now0
Slots40
Full0%
7-day average0peak 1
Rank#8,345top 37%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 40 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps141
average over 48 hours; 60 or more is smooth
Standingtop 37%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k23 Oct24 Oct26 Oct27 Oct29 Oct30 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 03:23 UTC6d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is A Shockbyte Rust Server online, and how reliable is it?

The lights are on at A Shockbyte Rust Server: online as you read this. The reported uptime puts the last restart at roughly 3 days 13 hours ago. 143 of 144 hours were up over the last 6 full days, 99% of the time. The first record Rust Player Stats has of it is 23 October 2026.

Does A Shockbyte Rust Server run smoothly?

Averaging 141 server fps across the last 48 hours, it held a floor of 60. Up to 93,596 entities sat in the world, buildings and deployables included. Memory use reached 4,562 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is A Shockbyte Rust Server on?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is A Shockbyte Rust Server located?

Nothing on A Shockbyte Rust Server states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 103.15.237.128:22661.

Tags

What do the server tags on A Shockbyte Rust Server mean?

Tags published by A Shockbyte Rust Server and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include A Shockbyte Rust Server?

These Rust Player Stats lists take A Shockbyte Rust Server: Community servers, ranked live. Searching the server list with these filters returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

Which map is running on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a game-generated procedural map: size 4,000, seed 50000. You can look at it on RustMaps from this page, since size and seed give the same map. Its map is called Custom Map.

What are the rules and settings on A Shockbyte Rust Server?

Nothing in the name of A Shockbyte Rust Server states a gather rate. Up to 8 players to a group, which is the default. It plays as survival, gather, build, raid: the standard game. You can fight and raid other players here. You will find it listed as Community. Anti-cheat is on: VAC.

Live counts

What is the population on A Shockbyte Rust Server at the moment?

0 of 40 slots are filled on A Shockbyte Rust Server right now. Seven days back gives an average of 0 players and a peak of 1.

Where does A Shockbyte Rust Server sit in the rankings?

Player hours over seven days place A Shockbyte Rust Server at #8,345, among the top 37% of ranked servers.

Wipe timing

What is the wipe schedule on A Shockbyte Rust Server?

To tell its rhythm, more of A Shockbyte Rust Server's wipes need to be on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 6 days 22 hours ago, its current world was made.

What does wipe day look like on A Shockbyte Rust Server?

1 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 0 hours after the latest wipe.

Joining the server

How do I join A Shockbyte Rust Server?

Console route: F1 in Rust, then client.connect 103.15.237.128:22661. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp40
Max players Slot count: 40.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.