Rust Player Stats
Live UTC 81,677 playing

Online 103.15.237.56:28015 checked 10m ago

A Shockbyte Rust Server

Players now0
Slots2
Full0%
7-day average0peak 1
Rank#13,677top 62%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 2 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps225
average over 48 hours; 60 or more is smooth
Standingtop 62%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 38 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 02:26 UTC25d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is A Shockbyte Rust Server online, and how reliable is it?

Right now A Shockbyte Rust Server is online. About 4 days 13 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 168 of 168 hours up, 100% uptime. The first record Rust Player Stats has of it is 15 September 2026.

Does A Shockbyte Rust Server run smoothly?

The last 48 hours average out at 225 server fps; it never dropped below 204. Its entity count reached 49,137: buildings, deployables and the rest of the world. 5,480 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is A Shockbyte Rust Server on?

Linux carries Rust network protocol 2635 and build 168909 at A Shockbyte Rust Server. To get in, your game needs the same protocol; Steam handles the update.

Where is A Shockbyte Rust Server located?

No region is published by A Shockbyte Rust Server. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 103.15.237.56:28015.

Server tags

What do the server tags on A Shockbyte Rust Server mean?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): It holds 2 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include A Shockbyte Rust Server?

You will find A Shockbyte Rust Server on the following Rust Player Stats lists: Community servers, ranked live. Under the server list's filters it appears in: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

Which map is running on A Shockbyte Rust Server?

Size 3,000, seed 50000: that is the procedural map A Shockbyte Rust Server runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on A Shockbyte Rust Server?

Nothing in the name of A Shockbyte Rust Server states a gather rate. Groups top out at 8 players, the default for the game. gather, build, raid: the standard game: that is the survival game mode. PvP is on, and so is raiding. Community is its server browser category. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on A Shockbyte Rust Server at the moment?

Out of 2 slots, 0 are taken on A Shockbyte Rust Server at this moment. Averaged across seven days: 0 players. The high point: 1.

Where does A Shockbyte Rust Server sit in the rankings?

Ranked #13,677 on seven-day player hours, A Shockbyte Rust Server is in the top 62% of all ranked servers.

Wipe days

What is the wipe schedule on A Shockbyte Rust Server?

The rhythm of A Shockbyte Rust Server's wipes cannot be told yet, because not enough are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 25 days 16 hours ago is when its current world was made.

What does wipe day look like on A Shockbyte Rust Server?

The average busiest point of its recent wipes was 2 players. 38 hours after the wipe, the crowd peaked on the latest wipe.

How to join

How do I join A Shockbyte Rust Server?

Press F1 in Rust, bring up the console and enter client.connect 103.15.237.56:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp2
Max players It holds 2 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.