Rust Player Stats
Live UTC 39,471 playing

Online OC 103.152.197.155:28015 checked 11m ago

[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla

3x quad weekly wipes vanillamoddedoxide
Players now0
Slots20
Full0%
7-day average0peak 2
Rank#6,284top 28% · #139 in OC
Last wipe12d agoweekly schedule
Next wipe1d 3hFri 30 Oct, 06:01 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 20 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps192
average over 48 hours; 60 or more is smooth
Standingtop 28%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75103:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep10 Oct15 Oct19 Oct24 Oct29 Oct

Top 28% of all ranked servers, top 68% in OC, and #367 of the quad servers (top 44%). Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeFriday 30 October, 06:01 UTCin 1d 3h Its weekly schedule tag · low confidence

usual gap1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 1d 3hFri 30 Oct, 06:01 UTC
  2. 7d 16hThu 5 Nov, 19:00 UTCFW
  3. 8d 3hFri 6 Nov, 06:01 UTC
  4. 15d 3hFri 13 Nov, 06:01 UTC
  5. 22d 3hFri 20 Nov, 06:01 UTC
  6. 29d 3hFri 27 Nov, 06:01 UTC
  7. 35d 16hThu 3 Dec, 19:00 UTCFW
  8. 36d 3hFri 4 Dec, 06:01 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 9 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 06:01 UTC12d ago 2 – running 0
Fri 9 Oct, 06:01 UTC19d ago 2 held half 7 days 0
Thu 8 Oct, 21:32 UTC20d ago 2 – 0.4 days 0
Wed 7 Oct, 21:23 UTC21d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla online, and how reliable is it?

The lights are on at [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla: online as you read this. About 3 days 5 hours ago is when it restarted, judging by its reported uptime. 99% of the time over the last 7 full days, which is 167 of 168 hours up. The first record Rust Player Stats has of it is 13 September 2026.

Does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla run smoothly?

Averaging 192 server fps across the last 48 hours, it held a floor of 167. Up to 45,261 entities sat in the world, buildings and deployables included. 2,371 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla on?

On Linux, [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla located?

[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla gives Oceania as its location, with the OC tag. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 103.152.197.155:28015.

Lists and filters

What do the server tags on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla mean?

The game's server browser reads these tags from [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla: gmrust (Game mode): Rust survival as standard; mp20 (Max players): It holds 20 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^w (Weekly): It wipes weekly; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; OC (Oceania): Oceania is where the browser lists it. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

These Rust Player Stats lists take [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla: 3x Rust servers, ranked live, Oceania Rust servers, live and Modded Rust servers, live. Searching the server list with these filters returns it: Region: Oceania; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 3x.

Map and rules

Which map is running on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla runs a game-generated procedural map: size 2,835, seed 77760. You can look at it on RustMaps from this page, since size and seed give the same map. Read the map name off the board: Custom Map.

What are the rules and settings on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

The name says it: 3x gather on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla. A group holds 4 players at most (quad). survival, gather, build, raid: the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. Vanilla is its own label: no changed rates, kits or rules: it's the game as Facepunch ships it. Anti-cheat is on: VAC.

Population

What is the population on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla at the moment?

The board shows [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla at 0 players, with 20 slots in total. Averaged across seven days: 0 players. The high point: 2. It drew its biggest crowd of the last 48 hours at 15:00 UTC: 1 players on average.

Where does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla sit in the rankings?

[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla sits at #6,284 for player hours in the past seven days — #139 in Oceania and inside the top 28% of every ranked server. It is #367 among quad servers.

Wipe timing

What is the wipe schedule on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

The prediction follows its tag, because too few of [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla's wipes are on record to confirm its schedule. Friday 30 October at 06:01 UTC is when its next wipe is due. The world it runs now was made 12 days 20 hours ago. A weekly wipe schedule is published in its tags.

What does wipe day look like on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

The average busiest point of its recent wipes was 2 players. The crowd reached its peak 34 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Joining the server

How do I join [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

Press F1 in Rust, bring up the console and enter client.connect 103.152.197.155:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you. You will find the website at https://erodednetworks.com/servers/2.

GlossaryServer tags

what each one means

Published as mp20,ptrak,$r?,v2635,^w,^v,OC,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp20
Max players It holds 20 slots.
ts4
Group limit The team limit is 4.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla No changed rates, kits or rules: it's the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

OC
Oceania Oceania is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.