Rust Player Stats
Live UTC 65,727 playing

Online 103.208.27.77:11112 checked 11m ago

[SEA] CHICKEN | END

weekly wipes vanilla
Players now0
Slots300
Full0%
7-day average1peak 13
Rank#3,185top 14%
Last wipe1d agoweekly schedule
Next wipe5d 18hWed 4 Nov, 06:39 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 300 slots
Players now0
0% of the slots taken
7-day average1
players on an average hour this week
7-day peak13
the fullest it got this week
48-hour peak2
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps40
average over 48 hours; 60 or more is smooth
Standingtop 14%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
00.511.5213:0022:0007:0015:0001:0010:00Wiped Wed 28 Oct, 06:39 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

Server fpsWipe
01020304013:0022:0007:0015:0001:0010:00Wiped Wed 28 Oct, 06:39 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12k4k6k8k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeWednesday 4 November, 06:39 UTCin 5d 18h Its weekly schedule tag · low confidence

usual gap3.5 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak48players, last three wipes
crowd held20%else halves by day 1.5

Coming wipes

  1. 5d 18hWed 4 Nov, 06:39 UTC
  2. 7d 6hThu 5 Nov, 19:00 UTCFW
  3. 12d 18hWed 11 Nov, 06:39 UTC
  4. 19d 18hWed 18 Nov, 06:39 UTC
  5. 26d 18hWed 25 Nov, 06:39 UTC
  6. 33d 18hWed 2 Dec, 06:39 UTC
  7. 35d 6hThu 3 Dec, 19:00 UTCFW
  8. 40d 18hWed 9 Dec, 06:39 UTC

The first 48 hours of its last wipes

Fri 23 OctTue 20 OctFri 16 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 4 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 06:39 UTC1d ago – – running 0
Fri 23 Oct, 07:28 UTC6d ago 13 halved by day 1 5 days 0
Tue 20 Oct, 11:20 UTC9d ago 74 held half 2.8 days 7
Fri 16 Oct, 10:59 UTC13d ago 58 halved by day 1 4 days 0
Tue 13 Oct, 10:51 UTC16d ago 123 halved by day 2 3 days 9
Fri 9 Oct, 11:03 UTC20d ago 152 halved by day 2 4 days 3
Mon 5 Oct, 10:59 UTC24d ago 174 halved by day 2 4 days 5
Sun 4 Oct, 02:16 UTC25d ago 174 – 1.4 days 2
Sat 3 Oct, 11:14 UTC26d ago 13 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is [SEA] CHICKEN | END online, and how reliable is it?

Online now, [SEA] CHICKEN | END is up. Going by the uptime it reports, the last restart came about 27 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. The first record Rust Player Stats has of it is 3 October 2026.

Does [SEA] CHICKEN | END run smoothly?

The last 48 hours average out at 40 server fps; it never dropped below 40. Buildings, deployables and everything else in the world pushed the entity count to 71,099. Memory use reached 3,177 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is [SEA] CHICKEN | END on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at [SEA] CHICKEN | END. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is [SEA] CHICKEN | END located?

No region tag comes from [SEA] CHICKEN | END, but the name points to Asia. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 103.208.27.77:11112.

Lists and filters

What do the server tags on [SEA] CHICKEN | END mean?

gmvanilla (Game mode): Survival, vanilla style; mp300 (Max players): It holds 300 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it are the tags [SEA] CHICKEN | END publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include [SEA] CHICKEN | END?

You will find [SEA] CHICKEN | END on the following Rust Player Stats lists: Community servers, ranked live and Vanilla Rust servers. These filters on the server list bring it up: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Map and rules

Which map is running on [SEA] CHICKEN | END?

Size 3,500, seed 2014666660: that is the procedural map [SEA] CHICKEN | END runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on [SEA] CHICKEN | END?

The name of [SEA] CHICKEN | END does not say what the gather rate is. The cap is 8 players per group, the game's default. It plays as survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it listed as Community. Vanilla is its own label: no changed rates, kits or rules: it's the game as Facepunch ships it. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on [SEA] CHICKEN | END at the moment?

0 of 300 slots are filled on [SEA] CHICKEN | END right now. The seven-day average sits at 1 players; the peak reached 13. It drew its biggest crowd of the last 48 hours at 10:00 UTC: 1 players on average.

Where does [SEA] CHICKEN | END sit in the rankings?

The last seven days put [SEA] CHICKEN | END at #3,185 on player hours: top 14% of all ranked servers.

Wipe timing

What is the wipe schedule on [SEA] CHICKEN | END?

With so few of [SEA] CHICKEN | END's wipes logged, its tag is what the prediction goes on, not a confirmed schedule. Due on Wednesday 4 November at 06:39 UTC is its next wipe. 29 hours ago, its current world was made. A weekly wipe schedule is published in its tags.

What does wipe day look like on [SEA] CHICKEN | END?

At their busiest, its recent wipes drew 48 players on average. The crowd reached its peak 4 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 20% of its recent wipes. It fell below half by day 1.5 when it didn't hold.

Connect

How do I join [SEA] CHICKEN | END?

In the Rust console (F1) type client.connect 103.208.27.77:11112. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://www.chicken.in.th/ is where its website lives.

GlossaryServer tags

what each one means

Published as mp300,ptrak,$r?,v2635,^w,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp300
Max players It holds 300 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A wipe every week.

Difficulty

^v
Vanilla No changed rates, kits or rules: it's the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.