Rust Player Stats
Live UTC 85,370 playing

Offline OC 103.62.51.218:28115 checked 1d ago

[AU] Summerust • Creative Sandbox

moddedoxide
Players now0
Slots20
Full0%
7-day average0peak –
Rank#15,344top 69% · #176 in OC
Last wipe38d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 20 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list22 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123416:0020:0000:0005:0009:0013:00

Hourly average and peak, UTC.

FitnessServer performance

01020304016:0020:0000:0005:0009:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 83% in OC. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 3

The first 48 hours of its last wipes

Mon 21 SepFri 18 SepMon 14 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 10:16 UTC38d ago 2 – running 0
Fri 18 Sep, 23:47 UTC40d ago 2 held half 2.4 days 0
Mon 14 Sep, 22:19 UTC44d ago 3 halved by day 3 4.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is [AU] Summerust • Creative Sandbox online, and how reliable is it?

Offline right now, with a last sighting 25 hours ago: [AU] Summerust • Creative Sandbox. About 20 hours ago is when it restarted, judging by its reported uptime. 94% of the time over the last 7 full days, which is 158 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Does [AU] Summerust • Creative Sandbox run smoothly?

The last 48 hours average out at 30 server fps; it never dropped below 30. Up to 513 entities sat in the world, buildings and deployables included. 1,033 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is [AU] Summerust • Creative Sandbox on?

Windows carries Rust network protocol 2633 and build 163794 at [AU] Summerust • Creative Sandbox. To get in, your game needs the same protocol; Steam handles the update.

Where is [AU] Summerust • Creative Sandbox located?

Its OC tag places [AU] Summerust • Creative Sandbox in Oceania. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 103.62.51.218:28115 is the address.

Lists and filters

What do the server tags on [AU] Summerust • Creative Sandbox mean?

Tags published by [AU] Summerust • Creative Sandbox and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp20 (Max players): Slot count: 20; ts8 (Group limit): The default 8 per team applies here; v2633 (Protocol): To join, your game has to run protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^c (Creative): It's a creative sandbox, so you build what you like without gathering; ^k (Build server): Design and practise bases here; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays; OC (Oceania): In the server browser it sits under Oceania. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include [AU] Summerust • Creative Sandbox?

You will find [AU] Summerust • Creative Sandbox on the following Rust Player Stats lists: Oceania Rust servers, live, Modded Rust servers, live, Build and creative servers, live and Rust creative servers, live. Under the server list's filters it appears in: Region: Oceania; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on [AU] Summerust • Creative Sandbox?

The procedural map on [AU] Summerust • Creative Sandbox is size 2,500, generated by the game from seed 1337. The map repeats with that size and seed, and you can view it on RustMaps from here. Read the map name off the board: Custom Map.

What are the rules and settings on [AU] Summerust • Creative Sandbox?

Nothing in the name of [AU] Summerust • Creative Sandbox states a gather rate. Up to 8 players to a group, which is the default. It plays as build & creative, no gathering here, only sandbox building. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: VAC.

Population

What is the population on [AU] Summerust • Creative Sandbox at the moment?

Last seen 25 hours ago, [AU] Summerust • Creative Sandbox is offline right now. The seven-day average for this server is 0 players.

Where does [AU] Summerust • Creative Sandbox sit in the rankings?

[AU] Summerust • Creative Sandbox sits at #15,344 for player hours in the past seven days — #176 in Oceania and inside the top 69% of every ranked server.

Wipe days

What is the wipe schedule on [AU] Summerust • Creative Sandbox?

There is no next wipe to predict for [AU] Summerust • Creative Sandbox, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 38 days 4 hours ago is when its current world was made.

What does wipe day look like on [AU] Summerust • Creative Sandbox?

The average busiest point of its recent wipes was 2 players. 28 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. It fell below half by day 3 when it didn't hold.

Connect

How do I join [AU] Summerust • Creative Sandbox?

Press F1 in Rust, bring up the console and enter client.connect 103.62.51.218:28115. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp20,ptrak,$r?,v2633,^c,^k,OC,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp20
Max players Slot count: 20.
ts8
Group limit The default 8 per team applies here.
v2633
Protocol To join, your game has to run protocol 2633.
cs163794
Build Build number: 163794.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Gameplay

^c
Creative It's a creative sandbox, so you build what you like without gathering.
^k
Build server Design and practise bases here.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

OC
Oceania In the server browser it sits under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.