Rust Player Stats
Live UTC 72,372 playing

Online NA 104.128.58.135:28015 checked 6m ago

Wolvezbane Gaming PVE

moddedoxide
Players now0
Slots50
Full0%
7-day average0peak 2
Rank#7,088top 32% · #1095 in NA
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps168
average over 48 hours; 60 or more is smooth
Standingtop 32%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75114:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 32% of all ranked servers, top 59% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap12.2 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 8

The first 48 hours of its last wipes

Thu 1 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:22 UTC FW27d ago 3 – running 0
Sat 19 Sep, 17:45 UTC39d ago 2 halved by day 8 12.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Wolvezbane Gaming PVE online, and how reliable is it?

The lights are on at Wolvezbane Gaming PVE: online as you read this. Going by the uptime it reports, the last restart came about 2 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. The first record Rust Player Stats has of it is 19 September 2026.

Does Wolvezbane Gaming PVE run smoothly?

The last 48 hours average out at 168 server fps; it never dropped below 101. Buildings, deployables and everything else in the world pushed the entity count to 108,322. Memory use reached 3,474 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is Wolvezbane Gaming PVE on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at Wolvezbane Gaming PVE. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Wolvezbane Gaming PVE located?

Wolvezbane Gaming PVE gives North America as its location, with the NA tag. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 104.128.58.135:28015 is the address.

Lists and filters

What do the server tags on Wolvezbane Gaming PVE mean?

The game's server browser reads these tags from Wolvezbane Gaming PVE: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; NA (North America): The server browser files it under North America; oxidation (Custom tag): You won't find it among Rust's standard tags: the owner or a plugin set it. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Wolvezbane Gaming PVE?

These Rust Player Stats lists take Wolvezbane Gaming PVE: Modded Rust servers, live and North America Rust servers. Under the server list's filters it appears in: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

Which map is running on Wolvezbane Gaming PVE?

The procedural map on Wolvezbane Gaming PVE is size 4,096, generated by the game from seed 1. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Wolvezbane Gaming PVE?

No gather rate appears in the name of Wolvezbane Gaming PVE. Groups top out at 8 players, the default for the game. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. Anti-cheat is on: VAC.

Population

What is the population on Wolvezbane Gaming PVE at the moment?

The board shows Wolvezbane Gaming PVE at 0 players, with 50 slots in total. Seven days back gives an average of 0 players and a peak of 2. The busiest stretch of the last 48 hours came at 22:00 UTC, averaging 1 players.

Where does Wolvezbane Gaming PVE sit in the rankings?

In North America it is #1,095, and #7,088 on seven-day player hours, in the top 32% of all ranked servers: Wolvezbane Gaming PVE.

Wipe timing

What is the wipe schedule on Wolvezbane Gaming PVE?

The record holds too few of Wolvezbane Gaming PVE's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 27 days 15 hours ago, its current world was made.

What does wipe day look like on Wolvezbane Gaming PVE?

The average busiest point of its recent wipes was 2 players. The crowd reached its peak 27 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 8 when it didn't hold.

Joining the server

How do I join Wolvezbane Gaming PVE?

Console route: F1 in Rust, then client.connect 104.128.58.135:28015. Or use Launch Rust here, which opens Rust through Steam and connects you. https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2F610444460749136 is where its website lives.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,NA,gmvanilla,cs168909,ts8,^o^z,oxidation

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players The cap is 50 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

NA
North America The server browser files it under North America.

Other

oxidation
Custom tag You won't find it among Rust's standard tags: the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.