Rust Player Stats
Live UTC 41,101 playing

Online 104.129.132.229:29015 checked 12m ago

[10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins

10x moddedoxide
Players now1
Slots100
Full1%
7-day average1peak 3
Rank#3,575top 16%
Last wipe9h agono schedule published
Next wipe6d 14hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now1
1% of the slots taken
7-day average1
players on an average hour this week
7-day peak3
the fullest it got this week
48-hour peak3
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps14
average over 48 hours; 60 or more is smooth
Standingtop 16%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
0123405:0014:0000:0008:0017:0002:00Wiped Thu 29 Oct, 18:32 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

Server fpsWipe
01020304005:0014:0000:0008:0017:0002:00Wiped Thu 29 Oct, 18:32 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct13 Oct18 Oct24 Oct30 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

fixed weekdays

Next wipeThursday 5 November, 19:00 UTCin 6d 14h The force wipe · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 6d 14hThu 5 Nov, 19:00 UTCFW
  2. 13d 14hThu 12 Nov, 18:32 UTC
  3. 20d 14hThu 19 Nov, 18:32 UTC
  4. 27d 14hThu 26 Nov, 18:32 UTC
  5. 34d 14hThu 3 Dec, 19:00 UTCFW
  6. 41d 14hThu 10 Dec, 18:32 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 18:32 UTC9h ago – – running 0
Thu 22 Oct, 18:17 UTC7d ago 3 held half 7 days 0
Thu 15 Oct, 18:13 UTC14d ago 2 held half 7 days 0
Thu 8 Oct, 17:48 UTC21d ago 4 held half 7 days 0
Thu 1 Oct, 21:10 UTC FW28d ago 4 held half 6.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins online, and how reliable is it?

Right now [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins is online. Going by the uptime it reports, the last restart came about 7 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. The first record Rust Player Stats has of it is 1 October 2026.

Does [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins run smoothly?

The last 48 hours average out at 14 server fps; it never dropped below 5. Its entity count reached 119,177: buildings, deployables and the rest of the world. The memory ceiling was 4,208 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins on?

On Linux, [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins located?

There is no region published on [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 104.129.132.229:29015.

Tags

What do the server tags on [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins mean?

The game's server browser reads these tags from [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins: gmrust (Game mode): Rust survival as standard; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins?

These Rust Player Stats lists take [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins: 10x Rust servers, live and Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 10x.

Server rules

Which map is running on [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins?

[10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins runs a game-generated procedural map: size 4,000, seed 1626675080. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins?

10x gather is what [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins runs, matching its name. Up to 8 players to a group, which is the default. It plays as survival, gather, build, raid: the standard game. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.

Population

How full is [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins right now?

Out of 100 slots, 1 are taken on [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins at this moment. Averaged across seven days: 1 players. The high point: 3. Peak traffic in the last 48 hours landed at 20:00 UTC, averaging 2 players.

Where does [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins sit in the rankings?

The last seven days put [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins at #3,575 on player hours: top 16% of all ranked servers.

Wipe days

What is the wipe schedule on [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins?

[10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins follows a wipe rhythm of every Thursday at 18:32 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 9 hours ago is when its current world was made.

What does wipe day look like on [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins?

The average busiest point of its recent wipes was 3 players. 24 hours after the wipe, the crowd peaked on the latest wipe. Half that peak was held until the next wipe in 100% of its recent wipes.

Joining the server

How do I join [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins?

Console route: F1 in Rust, then client.connect 104.129.132.229:29015. Or use Launch Rust here, which opens Rust through Steam and connects you. https://www.uprisingserver.com/ is where its website lives.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp100
Max players Slot count: 100.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.