Rust Player Stats
Live UTC 85,113 playing

Online 104.14.30.183:22014 checked 15m ago

[US] Innsmouth Charnel | PvE | nXPerience

moddedoxide
Players now0
Slots50
Full0%
7-day average0peak 1
Rank#8,643top 39%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps60
average over 48 hours; 60 or more is smooth
Standingtop 39%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

FitnessServer performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 21:41 UTC23d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is [US] Innsmouth Charnel | PvE | nXPerience online, and how reliable is it?

Online now, [US] Innsmouth Charnel | PvE | nXPerience is up. About 1 hours ago is when it restarted, judging by its reported uptime. 168 of 168 hours were up over the last 7 full days, 100% of the time. The first record Rust Player Stats has of it is 13 September 2026.

Does [US] Innsmouth Charnel | PvE | nXPerience run smoothly?

The last 48 hours average out at 60 server fps; it never dropped below 59. Its entity count reached 101,074: buildings, deployables and the rest of the world. 2,982 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is [US] Innsmouth Charnel | PvE | nXPerience on?

On Windows, [US] Innsmouth Charnel | PvE | nXPerience runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is [US] Innsmouth Charnel | PvE | nXPerience located?

No region tag comes from [US] Innsmouth Charnel | PvE | nXPerience, but the name points to North America. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 104.14.30.183:22014 is the address.

Tags

What do the server tags on [US] Innsmouth Charnel | PvE | nXPerience mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags [US] Innsmouth Charnel | PvE | nXPerience publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include [US] Innsmouth Charnel | PvE | nXPerience?

These Rust Player Stats lists take [US] Innsmouth Charnel | PvE | nXPerience: Modded Rust servers, live and North America Rust servers. Under the server list's filters it appears in: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on [US] Innsmouth Charnel | PvE | nXPerience?

[US] Innsmouth Charnel | PvE | nXPerience runs a game-generated procedural map: size 4,123, seed 1395492731. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on [US] Innsmouth Charnel | PvE | nXPerience?

No gather rate appears in the name of [US] Innsmouth Charnel | PvE | nXPerience. Up to 8 players to a group, which is the default. It plays as survival, build, gather and raid in the standard game. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. Anti-cheat is on: VAC.

Live counts

How full is [US] Innsmouth Charnel | PvE | nXPerience right now?

The board shows [US] Innsmouth Charnel | PvE | nXPerience at 0 players, with 50 slots in total. Averaged across seven days: 0 players. The high point: 1. It drew its biggest crowd of the last 48 hours at 13:00 UTC: 1 players on average.

Where does [US] Innsmouth Charnel | PvE | nXPerience sit in the rankings?

The last seven days put [US] Innsmouth Charnel | PvE | nXPerience at #8,643 on player hours: top 39% of all ranked servers.

Wipe schedule

What is the wipe schedule on [US] Innsmouth Charnel | PvE | nXPerience?

The record holds too few of [US] Innsmouth Charnel | PvE | nXPerience's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 23 days 22 hours ago, its current world was made.

What does wipe day look like on [US] Innsmouth Charnel | PvE | nXPerience?

At their busiest, its recent wipes drew 1 players on average. 2 hours after the wipe, the crowd peaked on the latest wipe.

How to join

How do I join [US] Innsmouth Charnel | PvE | nXPerience?

Console route: F1 in Rust, then client.connect 104.14.30.183:22014. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp50
Max players Slot count: 50.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.