Online NA 104.143.2.107:28015 checked 11m ago
DEADFALL | COMING SOON | 5x PvE Zombies | Under construction
By the numbersMatch stats
against its 100 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
FixturesWipe schedule
from its schedule tagNext wipeFriday 30 October, 02:37 UTCin 17h Its biweekly schedule tag · low confidence
Coming wipes
- 17hFri 30 Oct, 02:37 UTC
- 7d 9hThu 5 Nov, 19:00 UTCFW
- 14d 17hFri 13 Nov, 02:37 UTC
- 28d 17hFri 27 Nov, 02:37 UTC
- 35d 9hThu 3 Dec, 19:00 UTCFW
- 42d 17hFri 11 Dec, 02:37 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 02:37 UTC13d ago | 1 | – | running | 1 |
| Tue 13 Oct, 00:56 UTC16d ago | 1 | held half | 3.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is DEADFALL | COMING SOON | 5x PvE Zombies | Under construction online, and how reliable is it?
The lights are on at DEADFALL | COMING SOON | 5x PvE Zombies | Under construction: online as you read this. The reported uptime puts the last restart at roughly 12 days 7 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. On 10 October 2026, Rust Player Stats saw it for the first time.
Does DEADFALL | COMING SOON | 5x PvE Zombies | Under construction run smoothly?
5 server fps on average over 48 hours, and never under 5. Buildings, deployables and everything else in the world pushed the entity count to 79,566. 5,370 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is DEADFALL | COMING SOON | 5x PvE Zombies | Under construction on?
Linux carries Rust network protocol 2634 and build 167781 at DEADFALL | COMING SOON | 5x PvE Zombies | Under construction. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is DEADFALL | COMING SOON | 5x PvE Zombies | Under construction located?
The NA tag on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction puts it in North America. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 104.143.2.107:28015 is the address.
Server tags
What do the server tags on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction mean?
The game's server browser reads these tags from DEADFALL | COMING SOON | 5x PvE Zombies | Under construction: gmrust (Game mode): Rust survival as standard; mp100 (Max players): It holds 100 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): To join, your game has to run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): Players don't fight each other here; the world does the killing; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins; NA (North America): In the server browser it sits under North America. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?
You will find DEADFALL | COMING SOON | 5x PvE Zombies | Under construction on the following Rust Player Stats lists: 5x Rust servers, live and ranked, Modded Rust servers, live, Best Rust PvE servers (2026), Rust servers with zombies and North America Rust servers. Searching the server list with these filters returns it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.
Server rules
Which map is running on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?
Size 4,500, seed 1337: that is the procedural map DEADFALL | COMING SOON | 5x PvE Zombies | Under construction runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here. Read the map name off the board: Custom Map.
What are the rules and settings on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?
5x gather is what DEADFALL | COMING SOON | 5x PvE Zombies | Under construction runs, matching its name. Groups top out at 8 players, the default for the game. It plays as pve, other players are not fought. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Carbon. Anti-cheat is on: VAC.
Player counts
What is the population on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction at the moment?
Out of 100 slots, 0 are taken on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction at this moment. Averaged out across the past week, the count is 0 players.
Where does DEADFALL | COMING SOON | 5x PvE Zombies | Under construction sit in the rankings?
DEADFALL | COMING SOON | 5x PvE Zombies | Under construction sits at #15,335 for player hours in the past seven days — #1,509 in North America and inside the top 69% of every ranked server.
Wipe days
What is the wipe schedule on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?
With so few of DEADFALL | COMING SOON | 5x PvE Zombies | Under construction's wipes logged, its tag is what the prediction goes on, not a confirmed schedule. Friday 30 October at 02:37 UTC is when its next wipe is due. 13 days 3 hours ago is when its current world was made. Its tags carry an every-two-weeks wipe schedule.
What does wipe day look like on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
Joining the server
How do I join DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?
Press F1 in Rust, bring up the console and enter client.connect 104.143.2.107:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^z,^y,^b,NA,^p,gmrust,cs167781,ts8
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
