Online NA 104.143.2.14:28015 checked 7m ago
tbcv1
By the numbersMatch stats
against its 10 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 67% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.
FixturesWipe schedule
force wipes onlyNext wipeThursday 5 November, 19:00 UTCin 7d 5h The force wipe · high confidence
Coming wipes
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:11 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is tbcv1 online, and how reliable is it?
The lights are on at tbcv1: online as you read this. Going by the uptime it reports, the last restart came about 2 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. The first record Rust Player Stats has of it is 13 September 2026.
Does tbcv1 run smoothly?
40 server fps on average over 48 hours, and never under 37. Buildings, deployables and everything else in the world pushed the entity count to 100,345. Memory use reached 3,793 MB. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is tbcv1 on?
Rust network protocol 2635 and build 168909 on Linux: that is the setup at tbcv1. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is tbcv1 located?
The NA tag on tbcv1 puts it in North America. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 104.143.2.14:28015 is the address.
Tags
What do the server tags on tbcv1 mean?
Tags published by tbcv1 and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp10 (Max players): The cap is 10 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^y (Carbon): The plugin framework is Carbon; NA (North America): North America is where the browser lists it. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include tbcv1?
You will find tbcv1 on the following Rust Player Stats lists: Community servers, ranked live, North America Rust servers and Vanilla Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which map is running on tbcv1?
tbcv1 runs a game-generated procedural map: size 4,250, seed 1192976147. The map repeats with that size and seed, and you can view it on RustMaps from here. Its map is called BULLETCLUB.NET.
What are the rules and settings on tbcv1?
No gather rate appears in the name of tbcv1. Up to 8 players to a group, which is the default. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Community is its server browser category. It runs plugins: Carbon. Its self-description is vanilla: facepunch's game unaltered: no rates, kits or rules are changed. VAC is on, so Valve's anti-cheat is watching.
Live counts
What is the population on tbcv1 at the moment?
0 of 10 slots are filled on tbcv1 right now. Averaged across seven days: 0 players. The high point: 1.
Where does tbcv1 sit in the rankings?
tbcv1 sits at #14,996 for player hours in the past seven days — #1,475 in North America and inside the top 67% of every ranked server.
Wipe days
What is the wipe schedule on tbcv1?
With the force wipe, tbcv1 wipes once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 27 days 3 hours ago, its current world was made. Its tags carry a monthly wipe schedule.
What does wipe day look like on tbcv1?
At their busiest, its recent wipes drew 1 players on average. The crowd reached its peak 21 hours after the latest wipe.
Joining the server
How do I join tbcv1?
Console route: F1 in Rust, then client.connect 104.143.2.14:28015. Or use Launch Rust here, which opens Rust through Steam and connects you. http://www.bulletclub.net is where its website lives.
GlossaryServer tags
what each one meansPublished as mp10,ptrak,$r?,v2635,^y,^m,^v,NA,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
