Rust Player Stats
Live UTC 61,690 playing

Online NA 104.143.2.47:28015 checked 11m ago

RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]

monthly wipes moddedcarbonpve
Players now0
Slots50
Full0%
7-day average1peak 3
Rank#4,066top 18% · #681 in NA
Last wipe26d agomonthly schedule
Next wipe8d 19hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average1
players on an average hour this week
7-day peak3
the fullest it got this week
48-hour peak3
the busiest hour of the last two days
On the list36 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 18%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123400:0017:0000:0007:0014:0021:00

Hourly average and peak, UTC.

FitnessServer performance

01020304000:0017:0000:0007:0014:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 18% of all ranked servers, top 36% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 8d 19h The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  1. 8d 19hThu 5 Nov, 19:00 UTCFW
  2. 36d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 26 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:49 UTC FW26d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] online, and how reliable is it?

Online now, RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] is up. The reported uptime puts the last restart at roughly 17 hours ago. 94% of the time over the last 7 full days, which is 158 of 168 hours up. The first record Rust Player Stats has of it is 13 September 2026.

Does RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] run smoothly?

Averaging 30 server fps across the last 48 hours, it held a floor of 30. Its entity count reached 150,016: buildings, deployables and the rest of the world. 7,144 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] on?

Linux carries Rust network protocol 2635 and build 168909 at RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]. To get in, your game needs the same protocol; Steam handles the update.

Where is RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] located?

The NA tag on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] puts it in North America. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 104.143.2.47:28015.

Lists and filters

What do the server tags on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] mean?

Tags published by RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^p (PvE): No player fights: the world is the danger; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): The server browser files it under North America. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?

These Rust Player Stats lists take RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]: Modded Rust servers, live, Build and creative servers, live, Best Rust PvE servers (2026) and North America Rust servers. Under the server list's filters it appears in: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

Which map is running on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?

RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] runs a game-generated procedural map: size 4,250, seed 1337. You can look at it on RustMaps from this page, since size and seed give the same map. Its map is called Custom Map.

What are the rules and settings on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?

Nothing in the name of RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] states a gather rate. Up to 8 players to a group, which is the default. pve, other players are not fought. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Carbon. Anti-cheat is on: VAC.

Population

How full is RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] right now?

The board shows RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] at 0 players, with 50 slots in total. Seven days back gives an average of 1 players and a peak of 3. The busiest stretch of the last 48 hours came at 01:00 UTC, averaging 2 players.

Where does RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] sit in the rankings?

RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] sits at #4,066 for player hours in the past seven days — #681 in North America and inside the top 18% of every ranked server.

Wipe days

What is the wipe schedule on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?

With the force wipe, RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] wipes once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 26 days 1 hours ago is when its current world was made. Its tags carry a monthly wipe schedule.

What does wipe day look like on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?

5 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 26 hours after the latest wipe.

Joining the server

How do I join RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?

Console route: F1 in Rust, then client.connect 104.143.2.47:28015. Or use Launch Rust here, which opens Rust through Steam and connects you. https://discord.com/invite/478SQzbUU9 is where its website lives.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival as standard.
mp50
Max players Slot count: 50.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Wipe schedule

^m
Monthly Facepunch's force wipe is the monthly wipe here.

Gameplay

^p
PvE No player fights: the world is the danger.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon The plugin framework is Carbon.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.