Rust Player Stats
Live UTC 72,381 playing

Online NA 104.143.3.215:28049 checked 6m ago

US | For all Mankind PVE | No Raiding/Killing/Stealing

monthly wipes vanillamoddedoxidepve
Players now16
Slots200
Full8%
7-day average12peak 30
Rank#865top 4% · #139 in NA
Last wipe27d agomonthly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 200 slots
Players now16
8% of the slots taken
7-day average12
players on an average hour this week
7-day peak30
the fullest it got this week
48-hour peak25
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 4%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
01020304022:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

FitnessServer performance

01020304022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers, top 7% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 21h The force wipe · high confidence

wipe-day peak29players, last three wipes

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 29, 3 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:11 UTC FW27d ago 29 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is US | For all Mankind PVE | No Raiding/Killing/Stealing online, and how reliable is it?

Online now, US | For all Mankind PVE | No Raiding/Killing/Stealing is up. The reported uptime puts the last restart at roughly 8 hours ago. The last 7 full days put it at 168 of 168 hours up, 100% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.

Does US | For all Mankind PVE | No Raiding/Killing/Stealing run smoothly?

The last 48 hours average out at 30 server fps; it never dropped below 18. Up to 184,739 entities sat in the world, buildings and deployables included. The memory ceiling was 6,082 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is US | For all Mankind PVE | No Raiding/Killing/Stealing on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at US | For all Mankind PVE | No Raiding/Killing/Stealing. To get in, your game needs the same protocol; Steam handles the update.

Where is US | For all Mankind PVE | No Raiding/Killing/Stealing located?

The NA tag on US | For all Mankind PVE | No Raiding/Killing/Stealing puts it in North America. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 104.143.3.215:28049 is the address.

Server tags

What do the server tags on US | For all Mankind PVE | No Raiding/Killing/Stealing mean?

The game's server browser reads these tags from US | For all Mankind PVE | No Raiding/Killing/Stealing: gmrust (Game mode): Rust survival as standard; mp200 (Max players): Slot count: 200; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^m (Monthly): The wipe comes once a month, with the force wipe from Facepunch; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^p (PvE): Players don't fight each other here; the world does the killing; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; NA (North America): The server browser files it under North America. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include US | For all Mankind PVE | No Raiding/Killing/Stealing?

You will find US | For all Mankind PVE | No Raiding/Killing/Stealing on the following Rust Player Stats lists: Modded Rust servers, live, Best Rust PvE servers (2026) and North America Rust servers. Searching the server list with these filters returns it: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.

Map and rules

Which map is running on US | For all Mankind PVE | No Raiding/Killing/Stealing?

US | For all Mankind PVE | No Raiding/Killing/Stealing runs a game-generated procedural map: size 4,250, seed 1907757397. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on US | For all Mankind PVE | No Raiding/Killing/Stealing?

Nothing in the name of US | For all Mankind PVE | No Raiding/Killing/Stealing states a gather rate. Groups top out at 8 players, the default for the game. It plays as pve, other players are not fought. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. Its self-description is vanilla: the game as shipped by Facepunch, with rates, kits and rules untouched. Anti-cheat is on: VAC.

Player counts

How full is US | For all Mankind PVE | No Raiding/Killing/Stealing right now?

16 of 200 slots are filled on US | For all Mankind PVE | No Raiding/Killing/Stealing right now. Averaged across seven days: 12 players. The high point: 30. It drew its biggest crowd of the last 48 hours at 00:00 UTC: 22 players on average.

Where does US | For all Mankind PVE | No Raiding/Killing/Stealing sit in the rankings?

US | For all Mankind PVE | No Raiding/Killing/Stealing sits at #865 for player hours in the past seven days — #139 in North America and inside the top 4% of every ranked server.

Wipe schedule

What is the wipe schedule on US | For all Mankind PVE | No Raiding/Killing/Stealing?

With the force wipe, US | For all Mankind PVE | No Raiding/Killing/Stealing wipes once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 27 days 3 hours ago is when its current world was made. Its tags carry a monthly wipe schedule.

What does wipe day look like on US | For all Mankind PVE | No Raiding/Killing/Stealing?

29 players on average is what its recent wipes drew at their busiest. 3 hours after the wipe, the crowd peaked on the latest wipe.

Connect

How do I join US | For all Mankind PVE | No Raiding/Killing/Stealing?

Press F1 in Rust, bring up the console and enter client.connect 104.143.3.215:28049. The Launch Rust button here does the same, opening Rust via Steam and connecting you. https://discord.com/invite/NaFYt8JeFF is where its website lives.

GlossaryServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp200
Max players Slot count: 200.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Wipe schedule

^m
Monthly The wipe comes once a month, with the force wipe from Facepunch.

Difficulty

^v
Vanilla The game as shipped by Facepunch, with rates, kits and rules untouched.

Gameplay

^p
PvE Players don't fight each other here; the world does the killing.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.