Online 104.143.3.5:28029 checked 7m ago
RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]
By the numbersMatch stats
against its 101 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
fixed weekdaysNext wipeFriday 30 October, 14:41 UTCin 2d 11h Every Friday at 14:41 UTC · high confidence
Coming wipes
- 2d 11hFri 30 Oct, 14:41 UTC
- 8d 16hThu 5 Nov, 19:00 UTCFW
- 9d 11hFri 6 Nov, 14:41 UTC
- 16d 11hFri 13 Nov, 14:41 UTC
- 23d 11hFri 20 Nov, 14:41 UTC
- 30d 11hFri 27 Nov, 14:41 UTC
- 36d 16hThu 3 Dec, 19:00 UTCFW
- 37d 11hFri 4 Dec, 14:41 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 37 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:41 UTC4d ago | 5 | – | running | 0 |
| Fri 16 Oct, 13:51 UTC11d ago | 2 | held half | 7 days | 2 |
| Fri 9 Oct, 13:59 UTC18d ago | 2 | held half | 7 days | 1 |
| Thu 1 Oct, 18:11 UTC FW26d ago | 2 | held half | 7.8 days | 2 |
| Fri 25 Sep, 15:20 UTC32d ago | 2 | held half | 6.1 days | 0 |
| Fri 18 Sep, 14:10 UTC39d ago | 2 | halved by day 5 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?
Online now, RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] is up. The reported uptime puts the last restart at roughly 2 hours ago. The last 7 full days put it at 153 of 168 hours up, 91% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.
Does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] run smoothly?
30 server fps on average over 48 hours, and never under 28. Up to 152,494 entities sat in the world, buildings and deployables included. 4,690 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] on?
On Linux, RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.
Where is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] located?
Nothing on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 104.143.3.5:28029 is the address.
Lists and filters
What do the server tags on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] mean?
gmrust (Game mode): The standard Rust survival rules apply here; mp101 (Max players): It holds 101 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^w (Weekly): A wipe every week; ^r (Roleplay): Roleplay is the format here; ^p (PvE): No player fights: the world is the danger; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
The Rust Player Stats lists that include RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] are: 5x Rust servers, live and ranked, Modded Rust servers, live, Best Rust PvE servers (2026), Rust roleplay servers, live and Rust servers with zombies. Under the server list's filters it appears in: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 5x.
Rules and settings
Which map is running on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] runs a game-generated procedural map: size 5,000, seed 1759884539. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
5x gather is what RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] runs, matching its name. Groups top out at 8 players, the default for the game. It plays as roleplay, roleplay rules, towns and jobs. Under Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are running. Anti-cheat is on: VAC.
Player counts
How full is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] right now?
0 of 101 slots are filled on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] right now. Seven days back gives an average of 0 players and a peak of 5. It drew its biggest crowd of the last 48 hours at 01:00 UTC: 2 players on average.
Where does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?
Player hours over seven days place RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] at #4,327, among the top 19% of ranked servers.
Wipe schedule
What is the wipe schedule on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] follows a wipe rhythm of every Friday at 14:41 UTC. On Friday 30 October at 14:41 UTC, its next wipe is due. 4 days 12 hours ago is when its current world was made. Its tags carry a weekly wipe schedule.
What does wipe day look like on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
3 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 37 hours after the latest wipe. Half that peak was held until the next wipe in 80% of its recent wipes. It fell below half by day 5 when it didn't hold.
Connect
How do I join RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
In the Rust console (F1) type client.connect 104.143.3.5:28029. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://www.rust-gaming-nation.com/ is where its website lives.
GlossaryServer tags
what each one meansPublished as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8
Game
gmrust
mp101
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Gameplay
^r
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
