Rust Player Stats
Live UTC 35,778 playing

Online NA 104.143.3.99:28039 checked 7m ago

US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing

vanillamoddedoxidepve
Players now15
Slots200
Full8%
7-day average13peak 35
Rank#821top 4% · #132 in NA
Last wipe26d agono schedule published
Next wipe8d 15hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 200 slots
Players now15
8% of the slots taken
7-day average13
players on an average hour this week
7-day peak35
the fullest it got this week
48-hour peak24
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps52
average over 48 hours; 60 or more is smooth
Standingtop 4%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
01020304004:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

FitnessServer performance

02040608004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers, top 7% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 8d 15h The force wipe · high confidence

wipe-day peak75players, last three wipes

Coming wipes

  1. 8d 15hThu 5 Nov, 19:00 UTCFW
  2. 36d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 75, 34 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:13 UTC FW26d ago 75 – running 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing online, and how reliable is it?

The lights are on at US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing: online as you read this. About 14 hours ago is when it restarted, judging by its reported uptime. 168 of 168 hours were up over the last 7 full days, 100% of the time. The first record Rust Player Stats has of it is 13 September 2026.

Does US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing run smoothly?

The last 48 hours average out at 52 server fps; it never dropped below 2. Up to 268,569 entities sat in the world, buildings and deployables included. Memory use reached 7,151 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing on?

Linux carries Rust network protocol 2635 and build 168909 at US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing located?

Its NA tag places US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing in North America. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 104.143.3.99:28039.

Tags

What do the server tags on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing mean?

gmrust (Game mode): Survival, standard Rust style; mp200 (Max players): Slot count: 200; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays; NA (North America): North America is where the browser lists it are the tags US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?

You will find US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing on the following Rust Player Stats lists: Modded Rust servers, live, Best Rust PvE servers (2026) and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Players now: At least 10; Average players: 10+ on average.

Map and rules

Which map is running on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?

Size 5,000, seed 309235982: that is the procedural map US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?

The name of US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing does not say what the gather rate is. Groups top out at 8 players, the default for the game. It plays as pve, other players are not fought. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. Vanilla is its own label: facepunch's game unaltered: no rates, kits or rules are changed. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing at the moment?

15 of 200 slots are filled on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing right now. Seven days back gives an average of 13 players and a peak of 35. It drew its biggest crowd of the last 48 hours at 23:00 UTC: 21 players on average.

Where does US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing sit in the rankings?

US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing sits at #821 for player hours in the past seven days — #132 in North America and inside the top 4% of every ranked server.

Wipe timing

What is the wipe schedule on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?

Once a month, US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing wipes with the force wipe. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 26 days 9 hours ago is when its current world was made.

What does wipe day look like on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?

At their busiest, its recent wipes drew 75 players on average. 34 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?

In the Rust console (F1) type client.connect 104.143.3.99:28039. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. You will find the website at https://discord.com/invite/cuzCYuhQ3X.

GlossaryServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,^v,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp200
Max players Slot count: 200.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

NA
North America North America is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.