Rust Player Stats
Live UTC 93,384 playing

Online 104.192.227.10:28015 checked 12m ago

Chill PVE for hard workers

moddedoxidepve
Players now0
Slots70
Full0%
7-day average0peak 2
Rank#6,639top 30%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 70 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps71
average over 48 hours; 60 or more is smooth
Standingtop 30%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

FitnessServer performance

025507510016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap14.2 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Fri 16 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 01:51 UTC13d ago 3 – running 1
Thu 1 Oct, 21:51 UTC FW27d ago 3 halved by day 5 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Chill PVE for hard workers online, and how reliable is it?

Online now, Chill PVE for hard workers is up. The reported uptime puts the last restart at roughly 6 days 13 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. The first record Rust Player Stats has of it is 13 September 2026.

Does Chill PVE for hard workers run smoothly?

71 server fps on average over 48 hours, and never under 53. Up to 216,467 entities sat in the world, buildings and deployables included. 8,078 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is Chill PVE for hard workers on?

On Windows, Chill PVE for hard workers runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is Chill PVE for hard workers located?

No region is published by Chill PVE for hard workers. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 104.192.227.10:28015.

Lists and filters

What do the server tags on Chill PVE for hard workers mean?

The game's server browser reads these tags from Chill PVE for hard workers: gmrust (Game mode): Survival, standard Rust style; mp70 (Max players): It holds 70 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^p (PvE): Players don't fight each other here; the world does the killing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Chill PVE for hard workers?

You will find Chill PVE for hard workers on the following Rust Player Stats lists: Modded Rust servers, live and Best Rust PvE servers (2026). Searching the server list with these filters returns it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is running on Chill PVE for hard workers?

Chill PVE for hard workers runs a game-generated procedural map: size 6,000, seed 3343399825. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Chill PVE for hard workers?

No gather rate appears in the name of Chill PVE for hard workers. Up to 8 players to a group, which is the default. It plays as pve, other players are not fought. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: VAC.

Player counts

What is the population on Chill PVE for hard workers at the moment?

0 of 70 slots are filled on Chill PVE for hard workers right now. Averaged across seven days: 0 players. The high point: 2. It drew its biggest crowd of the last 48 hours at 00:00 UTC: 0 players on average.

Where does Chill PVE for hard workers sit in the rankings?

The last seven days put Chill PVE for hard workers at #6,639 on player hours: top 30% of all ranked servers.

Wipe days

What is the wipe schedule on Chill PVE for hard workers?

The record holds too few of Chill PVE for hard workers's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 13 days 13 hours ago.

What does wipe day look like on Chill PVE for hard workers?

3 players on average is what its recent wipes drew at their busiest. 28 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 5 when it didn't hold.

Connect

How do I join Chill PVE for hard workers?

Console route: F1 in Rust, then client.connect 104.192.227.10:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp70,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp70
Max players It holds 70 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Gameplay

^p
PvE Players don't fight each other here; the world does the killing.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.