Rust Player Stats
Live UTC 35,842 playing

Online 104.192.227.19:28025 checked 10m ago

(10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit

5x monthly wipes moddedoxide
Players now0
Slots100
Full0%
7-day average0peak 3
Rank#5,095top 23%
Last wipe27d agomonthly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak3
the fullest it got this week
48-hour peak2
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps38
average over 48 hours; 60 or more is smooth
Standingtop 23%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.511.5204:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

FitnessServer performance

02040608004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 15h The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit online, and how reliable is it?

Online now, (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit is up. Going by the uptime it reports, the last restart came about 5 days 11 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. The first record Rust Player Stats has of it is 13 September 2026.

Does (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit run smoothly?

38 server fps on average over 48 hours, and never under 27. Up to 138,739 entities sat in the world, buildings and deployables included. The memory ceiling was 6,495 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit. To get in, your game needs the same protocol; Steam handles the update.

Where is (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit located?

There is no region published on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 104.192.227.19:28025 is the address.

Tags

What do the server tags on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit mean?

The game's server browser reads these tags from (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit: gmrust (Game mode): The standard Rust survival rules apply here; mp100 (Max players): The cap is 100 slots; ts12 (Group limit): The team limit is 12; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

These Rust Player Stats lists take (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit: 5x Rust servers, live and ranked and Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Map and rules

Which map is running on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

Size 4,750, seed 1337: that is the procedural map (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map. Its map is called Custom Map.

What are the rules and settings on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

The name says it: 5x gather on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit. You can group up to 12 players. It plays as survival, gather, build, raid: the standard game. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. Anti-cheat is on: VAC.

Population

How full is (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit right now?

0 of 100 slots are filled on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit right now. The seven-day average sits at 0 players; the peak reached 3. Peak traffic in the last 48 hours landed at 19:00 UTC, averaging 2 players.

Where does (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit sit in the rankings?

Ranked #5,095 on seven-day player hours, (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit is in the top 23% of all ranked servers.

Wipe days

What is the wipe schedule on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

The force wipe is the only wipe for (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit, once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. The world it runs now was made 27 days 9 hours ago. Its tags carry a monthly wipe schedule.

What does wipe day look like on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

At their busiest, its recent wipes drew 2 players on average. The crowd reached its peak 2 hours after the latest wipe.

How to join

How do I join (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

Console route: F1 in Rust, then client.connect 104.192.227.19:28025. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://discord.com/invite/RAx8uEeATT.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts12,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp100
Max players The cap is 100 slots.
ts12
Group limit The team limit is 12.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe is the monthly wipe here.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.