Rust Player Stats
Live UTC 41,782 playing

Offline 104.28.249.175:28015 checked 15d ago

Local_Test

Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,544top 71%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 71%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep12 Oct14 Oct17 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap25 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 09:19 UTC15d ago 0 – running 1
Thu 17 Sep, 10:04 UTC40d ago 1 – 25 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Local_Test online, and how reliable is it?

Local_Test sits offline; 15 days 16 hours ago is when it was last seen. 0% of the time over the last 7 full days, which is 0 of 168 hours up. Rust Player Stats logged it for the first time on 16 September 2026.

Which Rust version is Local_Test on?

On Windows, Local_Test runs Rust network protocol 2634 and build 167584. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Local_Test located?

No region is published by Local_Test. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 104.28.249.175:28015.

Server tags

What do the server tags on Local_Test mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp10 (Max players): The cap is 10 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): To join, your game has to run protocol 2634; cs167584 (Build): The game build here is 167584; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one are the tags Local_Test publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Local_Test?

The Rust Player Stats lists that include Local_Test are: Community servers, ranked live. Searching the server list with these filters returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

Which map is running on Local_Test?

A procedural map, generated by the game, is what Local_Test runs.

What are the rules and settings on Local_Test?

Nothing in the name of Local_Test states a gather rate. Up to 8 players to a group, which is the default. It plays as survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Community is its server browser category. VAC is off, so Valve's anti-cheat is not watching.

Population

How full is Local_Test right now?

The board shows Local_Test offline, last seen 15 days 16 hours ago.

Where does Local_Test sit in the rankings?

Ranked #15,544 on seven-day player hours, Local_Test is in the top 71% of all ranked servers.

Wipe days

What is the wipe schedule on Local_Test?

To tell its rhythm, more of Local_Test's wipes need to be on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 15 days 16 hours ago, its current world was made.

What does wipe day look like on Local_Test?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join Local_Test?

Press F1 in Rust, bring up the console and enter client.connect 104.28.249.175:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp10
Max players The cap is 10 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol To join, your game has to run protocol 2634.
cs167584
Build The game build here is 167584.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.