Rust Player Stats
Live UTC 52,540 playing

Online 104.4.53.1:28021 checked 9m ago

JoJos Wonderland

moddedoxidepvehardcore
Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,409top 69%
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps237
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123401:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep1 Oct8 Oct14 Oct21 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 2.5

The first 48 hours of its last wipes

Tue 13 OctThu 8 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 18:42 UTC14d ago 3 – running 1
Thu 8 Oct, 18:43 UTC19d ago 3 halved by day 1 5 days 0
Thu 8 Oct, 03:54 UTC19d ago 3 – 0.6 days 1
Fri 2 Oct, 23:06 UTC25d ago 2 halved by day 4 5.2 days 0
Sat 26 Sep, 22:08 UTC31d ago 0 – 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is JoJos Wonderland online, and how reliable is it?

Right now JoJos Wonderland is online. Going by the uptime it reports, the last restart came about 9 hours ago. The last 7 full days put it at 144 of 168 hours up, 86% uptime. The first record Rust Player Stats has of it is 25 September 2026.

Does JoJos Wonderland run smoothly?

Averaging 237 server fps across the last 48 hours, it held a floor of 193. Its entity count reached 64,215: buildings, deployables and the rest of the world. The memory ceiling was 2,810 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is JoJos Wonderland on?

On Linux, JoJos Wonderland runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is JoJos Wonderland located?

No region is published by JoJos Wonderland. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 104.4.53.1:28021 is the address.

Server tags

What do the server tags on JoJos Wonderland mean?

gmprimitive (Game mode): Bows, spears and melee only: the primitive ruleset; mp10 (Max players): The cap is 10 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^h (Hardcore): Fewer helpers and harsher survival: that's Facepunch's hardcore mode; ^p (PvE): No player fights: the world is the danger; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays; modded (Modded): Modded is its category: plugins or settings change how it plays are the tags JoJos Wonderland publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include JoJos Wonderland?

You will find JoJos Wonderland on the following Rust Player Stats lists: Modded Rust servers, live, Primitive Rust servers, live and Best Rust PvE servers (2026). Under the server list's filters it appears in: Type: Modded; Game mode: PvE, Hardcore and Primitive; Server tag: Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is running on JoJos Wonderland?

JoJos Wonderland runs a game-generated procedural map: size 4,000, seed 1337. You can look at it on RustMaps from this page, since size and seed give the same map. Read the map name off the board: Custom Map.

What are the rules and settings on JoJos Wonderland?

No gather rate appears in the name of JoJos Wonderland. The cap is 8 players per group, the game's default. The hardest mode Facepunch runs: that is the hardcore game mode. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Population

How full is JoJos Wonderland right now?

The board shows JoJos Wonderland at 0 players, with 10 slots in total. The seven-day average for this server is 0 players.

Where does JoJos Wonderland sit in the rankings?

Player hours over seven days place JoJos Wonderland at #15,409, among the top 69% of ranked servers.

Wipe schedule

What is the wipe schedule on JoJos Wonderland?

There is no next wipe to predict for JoJos Wonderland, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 14 days 5 hours ago is when its current world was made.

What does wipe day look like on JoJos Wonderland?

3 players on average is what its recent wipes drew at their busiest. 22 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 2.5, it had fallen below half when it didn't hold.

Joining the server

How do I join JoJos Wonderland?

Press F1 in Rust, bring up the console and enter client.connect 104.4.53.1:28021. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,^h,^p,gmprimitive,cs168909,ts8,^o^z,modded

Game

gmprimitive
Game mode Bows, spears and melee only: the primitive ruleset.
mp10
Max players The cap is 10 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Difficulty

^h
Hardcore Fewer helpers and harsher survival: that's Facepunch's hardcore mode.

Gameplay

^p
PvE No player fights: the world is the danger.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.
modded
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.