Rust Player Stats
Live UTC 78,222 playing

Online 104.59.53.189:28015 checked 14m ago

Filthy Casuals Modded

Players now0
Slots79
Full0%
7-day average0peak –
Rank#15,323top 69%
Last wipe27d agono schedule published
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 79 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps88
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

FitnessServer performance

025507510021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 22h The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 22hThu 5 Nov, 19:00 UTCFW
  2. 35d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:40 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Filthy Casuals Modded online, and how reliable is it?

The lights are on at Filthy Casuals Modded: online as you read this. The reported uptime puts the last restart at roughly 6 days 16 hours ago. 168 of 168 hours were up over the last 7 full days, 100% of the time. Rust Player Stats logged it for the first time on 30 September 2026.

Does Filthy Casuals Modded run smoothly?

Averaging 88 server fps across the last 48 hours, it held a floor of 71. Up to 119,741 entities sat in the world, buildings and deployables included. The memory ceiling was 4,386 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Filthy Casuals Modded on?

Windows carries Rust network protocol 2634 and build 167781 at Filthy Casuals Modded. Steam updates your game for you, but the protocol has to match to join.

Where is Filthy Casuals Modded located?

Nothing on Filthy Casuals Modded states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 104.59.53.189:28015.

Server tags

What do the server tags on Filthy Casuals Modded mean?

Tags published by Filthy Casuals Modded and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp79 (Max players): Slot count: 79; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Filthy Casuals Modded?

These Rust Player Stats lists take Filthy Casuals Modded: Community servers, ranked live. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which map is running on Filthy Casuals Modded?

Size 4,500, seed 71413: that is the procedural map Filthy Casuals Modded runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on Filthy Casuals Modded?

Nothing in the name of Filthy Casuals Modded states a gather rate. The cap is 8 players per group, the game's default. survival, gather, build, raid: the standard game. PvP is on, and so is raiding. The server browser lists it under Community. VAC is on, so Valve's anti-cheat is watching.

Population

How full is Filthy Casuals Modded right now?

The board shows Filthy Casuals Modded at 0 players, with 79 slots in total. The seven-day average for this server is 0 players.

Where does Filthy Casuals Modded sit in the rankings?

Player hours over seven days place Filthy Casuals Modded at #15,323, among the top 69% of ranked servers.

Wipe days

What is the wipe schedule on Filthy Casuals Modded?

The force wipe is the only wipe for Filthy Casuals Modded, once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 27 days ago is when its current world was made.

What does wipe day look like on Filthy Casuals Modded?

2 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 31 hours after the latest wipe.

Joining the server

How do I join Filthy Casuals Modded?

Console route: F1 in Rust, then client.connect 104.59.53.189:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp79,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp79
Max players Slot count: 79.
ts8
Group limit Teams cap at 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs167781
Build The game build here is 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.