Online NA 107.174.232.22:28015 checked 8m ago
mortal.wish
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:04 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is mortal.wish online, and how reliable is it?
Right now mortal.wish is online. Going by the uptime it reports, the last restart came about 43 minutes ago. 100% of the time over the last 7 full days, which is 168 of 168 hours up. The first record Rust Player Stats has of it is 13 September 2026.
Does mortal.wish run smoothly?
The last 48 hours average out at 201 server fps; it never dropped below 139. Buildings, deployables and everything else in the world pushed the entity count to 49,124. The memory ceiling was 3,198 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is mortal.wish on?
On Linux, mortal.wish runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is mortal.wish located?
mortal.wish gives North America as its location, with the NA tag. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 107.174.232.22:28015 is the address.
Server tags
What do the server tags on mortal.wish mean?
Tags published by mortal.wish and picked up by the in-game browser: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Slot count: 50; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^y (Carbon): It uses Carbon for plugins; ^q (Premium): Rust's premium status is required to join; NA (North America): North America is where the browser lists it. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include mortal.wish?
The Rust Player Stats lists that include mortal.wish are: Community servers, ranked live, North America Rust servers and Vanilla Rust servers. Under the server list's filters it appears in: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Vanilla ^v, Premium ^q and Carbon ^y; Group limit: 5 or more.
Rules and settings
Which map is running on mortal.wish?
The procedural map on mortal.wish is size 3,000, generated by the game from seed 2024. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on mortal.wish?
Nothing in the name of mortal.wish states a gather rate. Up to 8 players to a group, which is the default. It plays as survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community. Carbon plugins are running. The word it uses is vanilla: the game as shipped by Facepunch, with rates, kits and rules untouched. Rust's premium status is required to join. Anti-cheat is on: VAC.
Population
How full is mortal.wish right now?
0 of 50 slots are filled on mortal.wish right now. The seven-day average for this server is 0 players.
Where does mortal.wish sit in the rankings?
Over the last seven days mortal.wish has logged enough player hours for #15,396, which puts it in the top 69% of ranked servers and at #1,541 in North America.
Wipe schedule
What is the wipe schedule on mortal.wish?
To tell its rhythm, more of mortal.wish's wipes need to be on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 6 hours ago.
What does wipe day look like on mortal.wish?
The average busiest point of its recent wipes was 1 players. 27 hours after the wipe, the crowd peaked on the latest wipe.
Joining the server
How do I join mortal.wish?
Press F1 in Rust, bring up the console and enter client.connect 107.174.232.22:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you. Rust's premium status is required to join. https://mortalwish.net/ is where its website lives.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2635,^y,^v,NA,^q,gmvanilla,cs168909,ts8
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Difficulty
^v
Mods and access
^y
^q
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.