Rust Player Stats
Live UTC 103,751 playing

Online NA 107.175.159.174:28025 checked 7m ago

Foxx Dev

biweekly wipes moddedoxidepve
Players now0
Slots40
Full0%
7-day average0peak –
Rank#15,310top 69% · #1499 in NA
Last wipe18d agobiweekly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 40 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps96
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeThursday 5 November, 19:00 UTCin 7d 0h The force wipe · high confidence

usual gap4.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 9d 13hSun 8 Nov, 07:50 UTC
  3. 23d 13hSun 22 Nov, 07:50 UTC
  4. 35d 0hThu 3 Dec, 19:00 UTCFW
  5. 37d 13hSun 6 Dec, 07:50 UTC

The first 48 hours of its last wipes

Sun 11 OctSat 3 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 07:50 UTC18d ago 1 – running 1
Sat 3 Oct, 03:37 UTC26d ago 1 halved by day 1 8.2 days 0
Mon 28 Sep, 21:39 UTC30d ago 1 halved by day 1 4.2 days 0
Fri 25 Sep, 21:11 UTC33d ago 0 – 3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Foxx Dev online, and how reliable is it?

Right now Foxx Dev is online. The reported uptime puts the last restart at roughly 56 minutes ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. Rust Player Stats logged it for the first time on 25 September 2026.

Does Foxx Dev run smoothly?

The last 48 hours average out at 96 server fps; it never dropped below 66. Up to 142,641 entities sat in the world, buildings and deployables included. The memory ceiling was 5,335 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Foxx Dev on?

Linux carries Rust network protocol 2635 and build 168909 at Foxx Dev. To get in, your game needs the same protocol; Steam handles the update.

Where is Foxx Dev located?

The NA tag on Foxx Dev puts it in North America. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 107.175.159.174:28025 is the address.

Server tags

What do the server tags on Foxx Dev mean?

The game's server browser reads these tags from Foxx Dev: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): It holds 40 slots; ts12 (Group limit): Teams cap at 12; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^b (Biweekly): The cycle is two weeks per wipe; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; NA (North America): The server browser files it under North America. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Who runs Foxx Dev?

A single operator most likely stands behind Foxx Dev and the 3 other servers we track with the same foxxservers.com hostname.

Which Rust Player Stats lists and filters include Foxx Dev?

The Rust Player Stats lists that include Foxx Dev are: Modded Rust servers, live, Best Rust PvE servers (2026) and North America Rust servers. Searching the server list with these filters returns it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Server rules

Which map is running on Foxx Dev?

The procedural map on Foxx Dev is size 5,000, generated by the game from seed 241644880. Same size, same seed, same map, so RustMaps shows it from this page. Its map is called Fox Island!.

What are the rules and settings on Foxx Dev?

No gather rate appears in the name of Foxx Dev. A group holds 12 players at most. It plays as pve, other players are not fought. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on Foxx Dev at the moment?

The board shows Foxx Dev at 0 players, with 40 slots in total. Averaged out across the past week, the count is 0 players.

Where does Foxx Dev sit in the rankings?

Foxx Dev sits at #15,310 for player hours in the past seven days — #1,499 in North America and inside the top 69% of every ranked server.

Wipe schedule

What is the wipe schedule on Foxx Dev?

The prediction follows its tag, because too few of Foxx Dev's wipes are on record to confirm its schedule. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 18 days 10 hours ago is when its current world was made. Its tags carry an every-two-weeks wipe schedule.

What does wipe day look like on Foxx Dev?

1 players on average is what its recent wipes drew at their busiest. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. It fell below half by day 1 when it didn't hold.

Connect

How do I join Foxx Dev?

Press F1 in Rust, bring up the console and enter client.connect 107.175.159.174:28025. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts12,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players It holds 40 slots.
ts12
Group limit Teams cap at 12.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The cycle is two weeks per wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.