Online 107.211.211.138:29015 checked 7m ago
[US] Chrispy Staging
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 22:05 UTC7d ago | 0 | – | running | 0 |
| Wed 30 Sep, 18:44 UTC28d ago | 3 | halved by day 1 | 21.1 days | 0 |
| Tue 29 Sep, 20:04 UTC29d ago | 3 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is [US] Chrispy Staging online, and how reliable is it?
Online now, [US] Chrispy Staging is up. Going by the uptime it reports, the last restart came about 40 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. Rust Player Stats logged it for the first time on 13 September 2026.
Does [US] Chrispy Staging run smoothly?
Averaging 137 server fps across the last 48 hours, it held a floor of 101. Buildings, deployables and everything else in the world pushed the entity count to 120,000. Memory use reached 2,866 MB. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is [US] Chrispy Staging on?
Windows carries Rust network protocol 2635 and build 169317 at [US] Chrispy Staging. Steam updates your game for you, but the protocol has to match to join.
Where is [US] Chrispy Staging located?
No region tag is published by [US] Chrispy Staging, but the name points to North America; the region code is us5. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 107.211.211.138:29015 is the address.
Lists and filters
What do the server tags on [US] Chrispy Staging mean?
Tags published by [US] Chrispy Staging and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs169317 (Build): Build number: 169317; ptrak (Networking): The network layer is RakNet, the standard one; $rus5 (Region code): The region code reads us5. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include [US] Chrispy Staging?
The Rust Player Stats lists that include [US] Chrispy Staging are: Community servers, ranked live and North America Rust servers. Searching the server list with these filters returns it: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server rules
Which map is running on [US] Chrispy Staging?
[US] Chrispy Staging runs a game-generated procedural map: size 4,500, seed 1337. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on [US] Chrispy Staging?
The name of [US] Chrispy Staging does not say what the gather rate is. Up to 8 players to a group, which is the default. survival, build, gather and raid in the standard game. PvP is on, and so is raiding. You will find it listed as Community. VAC is on, so Valve's anti-cheat is watching.
Population
How full is [US] Chrispy Staging right now?
Out of 50 slots, 0 are taken on [US] Chrispy Staging at this moment. Averaged across seven days: 0 players. The high point: 1. It drew its biggest crowd of the last 48 hours at 11:00 UTC: 1 players on average.
Where does [US] Chrispy Staging sit in the rankings?
Player hours over seven days place [US] Chrispy Staging at #10,229, among the top 46% of ranked servers.
Wipe timing
What is the wipe schedule on [US] Chrispy Staging?
No next wipe can be predicted for [US] Chrispy Staging, because it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 7 days 9 hours ago, its current world was made.
What does wipe day look like on [US] Chrispy Staging?
2 players on average is what its recent wipes drew at their busiest. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 1 when it didn't hold.
Connect
How do I join [US] Chrispy Staging?
In the Rust console (F1) type client.connect 107.211.211.138:29015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$rus5,v2635,gmrust,cs169317,ts8
Game
gmrust
mp50
ts8
v2635
cs169317
ptrak
$rus5
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.