Rust Player Stats
Live UTC 69,058 playing

Online EU 109.95.32.197:28015 checked 12m ago

[EU/UA] | RustWar | Classic | Vanilla | Europe

monthly wipes vanilla
Players now1
Slots50
Full2%
7-day average0peak 3
Rank#4,112top 19% · #1478 in EU
Last wipe27d agomonthly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now1
2% of the slots taken
7-day average0
players on an average hour this week
7-day peak3
the fullest it got this week
48-hour peak2
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps68
average over 48 hours; 60 or more is smooth
Standingtop 19%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.511.5222:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

FitnessServer performance

02040608022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers, top 51% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 21h The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 22 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:57 UTC FW27d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is [EU/UA] | RustWar | Classic | Vanilla | Europe online, and how reliable is it?

Online now, [EU/UA] | RustWar | Classic | Vanilla | Europe is up. About 18 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 168 of 168 hours up, 100% uptime. The first record Rust Player Stats has of it is 13 September 2026.

Does [EU/UA] | RustWar | Classic | Vanilla | Europe run smoothly?

The last 48 hours average out at 68 server fps; it never dropped below 54. Its entity count reached 103,022: buildings, deployables and the rest of the world. The memory ceiling was 3,288 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is [EU/UA] | RustWar | Classic | Vanilla | Europe on?

On Linux, [EU/UA] | RustWar | Classic | Vanilla | Europe runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is [EU/UA] | RustWar | Classic | Vanilla | Europe located?

Its EU tag places [EU/UA] | RustWar | Classic | Vanilla | Europe in Europe. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 109.95.32.197:28015 is the address.

Tags

What do the server tags on [EU/UA] | RustWar | Classic | Vanilla | Europe mean?

The game's server browser reads these tags from [EU/UA] | RustWar | Classic | Vanilla | Europe: gmrust (Game mode): Rust survival as standard; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^m (Monthly): The wipe comes once a month, with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; EU (Europe): The server browser files it under Europe. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include [EU/UA] | RustWar | Classic | Vanilla | Europe?

The Rust Player Stats lists that include [EU/UA] | RustWar | Classic | Vanilla | Europe are: EU Rust servers, live, Community servers, ranked live and Vanilla Rust servers. Under the server list's filters it appears in: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

Which map is running on [EU/UA] | RustWar | Classic | Vanilla | Europe?

The procedural map on [EU/UA] | RustWar | Classic | Vanilla | Europe is size 4,250, generated by the game from seed 1798175239. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on [EU/UA] | RustWar | Classic | Vanilla | Europe?

No gather rate appears in the name of [EU/UA] | RustWar | Classic | Vanilla | Europe. Groups top out at 8 players, the default for the game. It plays as survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it listed as Community. Its self-description is vanilla: no changed rates, kits or rules: it's the game as Facepunch ships it. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on [EU/UA] | RustWar | Classic | Vanilla | Europe at the moment?

The board shows [EU/UA] | RustWar | Classic | Vanilla | Europe at 1 players, with 50 slots in total. Seven days back gives an average of 0 players and a peak of 3. Peak traffic in the last 48 hours landed at 11:00 UTC, averaging 2 players.

Where does [EU/UA] | RustWar | Classic | Vanilla | Europe sit in the rankings?

[EU/UA] | RustWar | Classic | Vanilla | Europe sits at #4,112 for player hours in the past seven days — #1,478 in Europe and inside the top 19% of every ranked server.

Wipe days

What is the wipe schedule on [EU/UA] | RustWar | Classic | Vanilla | Europe?

The force wipe is the only wipe for [EU/UA] | RustWar | Classic | Vanilla | Europe, once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 27 days 3 hours ago, its current world was made. The wipe schedule in its tags is monthly.

What does wipe day look like on [EU/UA] | RustWar | Classic | Vanilla | Europe?

At their busiest, its recent wipes drew 6 players on average. The crowd reached its peak 22 hours after the latest wipe.

Joining the server

How do I join [EU/UA] | RustWar | Classic | Vanilla | Europe?

Console route: F1 in Rust, then client.connect 109.95.32.197:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival as standard.
mp50
Max players The cap is 50 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Wipe schedule

^m
Monthly The wipe comes once a month, with the force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: it's the game as Facepunch ships it.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.