Rust Player Stats
Live UTC 59,874 playing

Online EA 110.235.108.197:28015 checked 7m ago

Distorted - PVE 3X - Events and Raidable Bases - Biweekly

3x biweekly wipes moddedoxidepve
Players now8
Slots200
Full4%
7-day average6peak 24
Rank#1,233top 6% · #124 in EA
Last wipe13d agobiweekly schedule
Next wipe3hThu 29 Oct, 14:38 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 200 slots
Players now8
4% of the slots taken
7-day average6
players on an average hour this week
7-day peak24
the fullest it got this week
48-hour peak17
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps207
average over 48 hours; 60 or more is smooth
Standingtop 6%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0510152011:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 22% in EA. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeThursday 29 October, 14:38 UTCin 3h Its biweekly schedule tag · low confidence

usual gap13.8 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak18players, last three wipes
crowd held50%else halves by day 8

Coming wipes

  1. 3hThu 29 Oct, 14:38 UTC
  2. 7d 8hThu 5 Nov, 19:00 UTCFW
  3. 14d 3hThu 12 Nov, 14:38 UTC
  4. 28d 3hThu 26 Nov, 14:38 UTC
  5. 35d 8hThu 3 Dec, 19:00 UTCFW
  6. 42d 3hThu 10 Dec, 14:38 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 23, 46 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:38 UTC13d ago 23 – running 7
Thu 1 Oct, 18:40 UTC FW27d ago 14 held half 13.8 days 1
Fri 18 Sep, 00:10 UTC41d ago 16 halved by day 8 13.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Distorted - PVE 3X - Events and Raidable Bases - Biweekly online, and how reliable is it?

The lights are on at Distorted - PVE 3X - Events and Raidable Bases - Biweekly: online as you read this. About 2 hours ago is when it restarted, judging by its reported uptime. 99% of the time over the last 7 full days, which is 167 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.

Does Distorted - PVE 3X - Events and Raidable Bases - Biweekly run smoothly?

The last 48 hours average out at 207 server fps; it never dropped below 138. Up to 159,026 entities sat in the world, buildings and deployables included. Memory use reached 4,979 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Distorted - PVE 3X - Events and Raidable Bases - Biweekly on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at Distorted - PVE 3X - Events and Raidable Bases - Biweekly. To get in, your game needs the same protocol; Steam handles the update.

Where is Distorted - PVE 3X - Events and Raidable Bases - Biweekly located?

Distorted - PVE 3X - Events and Raidable Bases - Biweekly gives Asia as its location, with the EA tag. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 110.235.108.197:28015 is the address.

Tags

What do the server tags on Distorted - PVE 3X - Events and Raidable Bases - Biweekly mean?

The game's server browser reads these tags from Distorted - PVE 3X - Events and Raidable Bases - Biweekly: gmrust (Game mode): Survival, standard Rust style; mp200 (Max players): The cap is 200 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^b (Biweekly): Wipes come fortnightly; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays; EA (East Asia): In the server browser it sits under East Asia. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

The Rust Player Stats lists that include Distorted - PVE 3X - Events and Raidable Bases - Biweekly are: 3x Rust servers, ranked live, Modded Rust servers, live and Best Rust PvE servers (2026). These filters on the server list bring it up: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.

Map and rules

Which map is running on Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

Distorted - PVE 3X - Events and Raidable Bases - Biweekly runs a game-generated procedural map: size 4,250, seed 1289664801. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

3x gather is what Distorted - PVE 3X - Events and Raidable Bases - Biweekly runs, matching its name. The cap is 8 players per group, the game's default. no player-versus-player fighting: that is the pve game mode. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on Distorted - PVE 3X - Events and Raidable Bases - Biweekly at the moment?

Out of 200 slots, 8 are taken on Distorted - PVE 3X - Events and Raidable Bases - Biweekly at this moment. The seven-day average sits at 6 players; the peak reached 24. The busiest stretch of the last 48 hours came at 15:00 UTC, averaging 13 players.

Where does Distorted - PVE 3X - Events and Raidable Bases - Biweekly sit in the rankings?

Distorted - PVE 3X - Events and Raidable Bases - Biweekly sits at #1,233 for player hours in the past seven days — #124 in Asia and inside the top 6% of every ranked server.

Wipe timing

What is the wipe schedule on Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

The prediction follows its tag, because too few of Distorted - PVE 3X - Events and Raidable Bases - Biweekly's wipes are on record to confirm its schedule. Due on Thursday 29 October at 14:38 UTC is its next wipe. 13 days 20 hours ago is when its current world was made. Its tags carry an every-two-weeks wipe schedule.

What does wipe day look like on Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

The average busiest point of its recent wipes was 18 players. 46 hours after the wipe, the crowd peaked on the latest wipe. Half that peak was held until the next wipe in 50% of its recent wipes. By day 8, it had fallen below half when it didn't hold.

Joining the server

How do I join Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

In the Rust console (F1) type client.connect 110.235.108.197:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. You will find the website at https://discord.com/invite/R4DsthDNr.

GlossaryServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp200
Max players The cap is 200 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Wipe schedule

^b
Biweekly Wipes come fortnightly.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

EA
East Asia In the server browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.