Online 114.16.196.8:28015 checked 16m ago
MURAKUMA_Rust
By the numbersMatch stats
against its 100 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
force wipes onlyNext wipeThursday 5 November, 19:00 UTCin 8d 10h The force wipe · high confidence
Coming wipes
- 8d 10hThu 5 Nov, 19:00 UTCFW
- 36d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 12:06 UTC25d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is MURAKUMA_Rust online, and how reliable is it?
Online now, MURAKUMA_Rust is up. The reported uptime puts the last restart at roughly 9 hours ago. The last 7 full days put it at 168 of 168 hours up, 100% uptime. The first record Rust Player Stats has of it is 2 October 2026.
Does MURAKUMA_Rust run smoothly?
The last 48 hours average out at 189 server fps; it never dropped below 139. Buildings, deployables and everything else in the world pushed the entity count to 149,703. Memory use reached 3,673 MB. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is MURAKUMA_Rust on?
On Windows, MURAKUMA_Rust runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but the protocol has to match to join.
Where is MURAKUMA_Rust located?
No region is published by MURAKUMA_Rust. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 114.16.196.8:28015 is the address.
Lists and filters
What do the server tags on MURAKUMA_Rust mean?
The game's server browser reads these tags from MURAKUMA_Rust: gmrust (Game mode): The standard Rust survival rules apply here; mp100 (Max players): Slot count: 100; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): The plugin framework is Carbon. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include MURAKUMA_Rust?
You will find MURAKUMA_Rust on the following Rust Player Stats lists: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
Which map is running on MURAKUMA_Rust?
Size 5,000, seed 1: that is the procedural map MURAKUMA_Rust runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on MURAKUMA_Rust?
No gather rate appears in the name of MURAKUMA_Rust. Up to 8 players to a group, which is the default. survival, gather, build, raid: the standard game. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are running. VAC is on, so Valve's anti-cheat is watching.
Player counts
What is the population on MURAKUMA_Rust at the moment?
Out of 100 slots, 0 are taken on MURAKUMA_Rust at this moment. Averaged out across the past week, the count is 0 players.
Where does MURAKUMA_Rust sit in the rankings?
Player hours over seven days place MURAKUMA_Rust at #15,400, among the top 69% of ranked servers.
Wipe timing
What is the wipe schedule on MURAKUMA_Rust?
With the force wipe, MURAKUMA_Rust wipes once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. The world it runs now was made 25 days 19 hours ago. A monthly wipe schedule is published in its tags.
What does wipe day look like on MURAKUMA_Rust?
3 players on average is what its recent wipes drew at their busiest. 23 hours after the wipe, the crowd peaked on the latest wipe.
Connect
How do I join MURAKUMA_Rust?
Press F1 in Rust, bring up the console and enter client.connect 114.16.196.8:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs167781,ts8
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.