Online OC 114.76.116.107:28015 checked 9m ago
[AU/NZ] Sydney #2 Small 3k custom map minis on roads
By the numbersMatch stats
against its 60 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 17% of all ranked servers, top 47% in OC. Ranked on player hours over the last seven days.
FixturesWipe schedule
fixed weekdaysNext wipeThursday 29 October, 18:58 UTCin 16h Every Thursday at 18:58 UTC · high confidence
Coming wipes
- 16hThu 29 Oct, 18:58 UTC
- 7d 16hThu 5 Nov, 19:00 UTCFW
- 14d 16hThu 12 Nov, 18:58 UTC
- 21d 16hThu 19 Nov, 18:58 UTC
- 28d 16hThu 26 Nov, 18:58 UTC
- 35d 16hThu 3 Dec, 19:00 UTCFW
- 42d 16hThu 10 Dec, 18:58 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 10 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:58 UTC6d ago | 5 | – | running | 1 |
| Thu 15 Oct, 18:49 UTC13d ago | 4 | held half | 7 days | 0 |
| Thu 8 Oct, 18:45 UTC20d ago | 6 | halved by day 2 | 7 days | 0 |
| Thu 1 Oct, 19:54 UTC FW27d ago | 5 | halved by day 3 | 7 days | 0 |
| Thu 24 Sep, 19:45 UTC34d ago | 8 | halved by day 3 | 7 days | 0 |
| Thu 17 Sep, 19:53 UTC41d ago | 8 | halved by day 4 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is [AU/NZ] Sydney #2 Small 3k custom map minis on roads online, and how reliable is it?
The lights are on at [AU/NZ] Sydney #2 Small 3k custom map minis on roads: online as you read this. Going by the uptime it reports, the last restart came about 3 days ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.
Does [AU/NZ] Sydney #2 Small 3k custom map minis on roads run smoothly?
30 server fps on average over 48 hours, and never under 30. Its entity count reached 55,988: buildings, deployables and the rest of the world. Memory use reached 2,685 MB. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is [AU/NZ] Sydney #2 Small 3k custom map minis on roads on?
Windows carries Rust network protocol 2635 and build 168909 at [AU/NZ] Sydney #2 Small 3k custom map minis on roads. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is [AU/NZ] Sydney #2 Small 3k custom map minis on roads located?
The OC tag on [AU/NZ] Sydney #2 Small 3k custom map minis on roads puts it in Oceania. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 114.76.116.107:28015.
Tags
What do the server tags on [AU/NZ] Sydney #2 Small 3k custom map minis on roads mean?
The game's server browser reads these tags from [AU/NZ] Sydney #2 Small 3k custom map minis on roads: gmrust (Game mode): The standard Rust survival rules apply here; mp60 (Max players): Slot count: 60; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^w (Weekly): Wipes come every week; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^q (Premium): You need Rust's premium status to join; ^o (Oxide): It uses Oxide (uMod) for plugins; OC (Oceania): In the server browser it sits under Oceania. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
These Rust Player Stats lists take [AU/NZ] Sydney #2 Small 3k custom map minis on roads: Oceania Rust servers, live, Community servers, ranked live and Vanilla Rust servers. These filters on the server list bring it up: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Server rules
Which map is running on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
The procedural map on [AU/NZ] Sydney #2 Small 3k custom map minis on roads is size 3,000, generated by the game from seed 1337. Same size, same seed, same map, so RustMaps shows it from this page. Its map is called Custom Map.
What are the rules and settings on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
The name of [AU/NZ] Sydney #2 Small 3k custom map minis on roads does not say what the gather rate is. The cap is 8 players per group, the game's default. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. The server browser lists it under Community. Oxide plugins are running. The word it uses is vanilla: facepunch's game unaltered: no rates, kits or rules are changed. You need Rust's premium status to join. VAC is on, so Valve's anti-cheat is watching.
Population
What is the population on [AU/NZ] Sydney #2 Small 3k custom map minis on roads at the moment?
The board shows [AU/NZ] Sydney #2 Small 3k custom map minis on roads at 1 players, with 60 slots in total. Averaged across seven days: 1 players. The high point: 5. The busiest stretch of the last 48 hours came at 01:00 UTC, averaging 1 players.
Where does [AU/NZ] Sydney #2 Small 3k custom map minis on roads sit in the rankings?
[AU/NZ] Sydney #2 Small 3k custom map minis on roads sits at #3,679 for player hours in the past seven days — #96 in Oceania and inside the top 17% of every ranked server.
Wipe schedule
What is the wipe schedule on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
every Thursday at 18:58 UTC is when [AU/NZ] Sydney #2 Small 3k custom map minis on roads wipes. Thursday 29 October at 18:58 UTC is when its next wipe is due. 6 days 7 hours ago, its current world was made. Its tags carry a weekly wipe schedule.
What does wipe day look like on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
5 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 10 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 20% of its recent wipes. It fell below half by day 3 when it didn't hold.
How to join
How do I join [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
In the Rust console (F1) type client.connect 114.76.116.107:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. You need Rust's premium status to join. You will find the website at https://discord.com/invite/hC6DndrAXS.
GlossaryServer tags
what each one meansPublished as mp60,ptrak,$r?,v2635,^w,^v,OC,^q,gmrust,cs168909,ts8,^o
Game
gmrust
mp60
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^q
^o
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
