Rust Player Stats
Live UTC 38,680 playing

Online 116.202.51.49:28065 checked 12m ago

Rust Buds [Solo/Duo]

weekly wipes moddedoxidepremium
Players now0
Slots20
Full0%
7-day average0peak 1
Rank#9,478top 43%
Last wipe5d agoweekly schedule
Next wipe1d 17hFri 30 Oct, 19:52 UTC
Launch Rust and join

By the numbersMatch stats

against its 20 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps81
average over 48 hours; 60 or more is smooth
Standingtop 43%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123403:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeFriday 30 October, 19:52 UTCin 1d 17h Its weekly schedule tag · low confidence

usual gap11 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 1d 17hFri 30 Oct, 19:52 UTC
  2. 7d 16hThu 5 Nov, 19:00 UTCFW
  3. 8d 17hFri 6 Nov, 19:52 UTC
  4. 15d 17hFri 13 Nov, 19:52 UTC
  5. 22d 17hFri 20 Nov, 19:52 UTC
  6. 29d 17hFri 27 Nov, 19:52 UTC
  7. 35d 16hThu 3 Dec, 19:00 UTCFW
  8. 36d 17hFri 4 Dec, 19:52 UTC

The first 48 hours of its last wipes

Fri 23 OctTue 6 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 19:52 UTC5d ago 1 – running 0
Tue 6 Oct, 15:24 UTC22d ago 1 halved by day 1 17.2 days 1
Thu 1 Oct, 18:35 UTC FW27d ago 2 halved by day 1 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Rust Buds [Solo/Duo] online, and how reliable is it?

The lights are on at Rust Buds [Solo/Duo]: online as you read this. Going by the uptime it reports, the last restart came about 11 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. Rust Player Stats logged it for the first time on 13 September 2026.

Does Rust Buds [Solo/Duo] run smoothly?

The last 48 hours average out at 81 server fps; it never dropped below 59. Buildings, deployables and everything else in the world pushed the entity count to 121,485. 3,482 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Rust Buds [Solo/Duo] on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at Rust Buds [Solo/Duo]. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Rust Buds [Solo/Duo] located?

There is no region published on Rust Buds [Solo/Duo]. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 116.202.51.49:28065.

Server tags

What do the server tags on Rust Buds [Solo/Duo] mean?

The game's server browser reads these tags from Rust Buds [Solo/Duo]: gmrust (Game mode): The standard Rust survival rules apply here; mp20 (Max players): The cap is 20 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^w (Weekly): Wipes come every week; ^q (Premium): Join only with Rust's premium status; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Rust Buds [Solo/Duo]?

You will find Rust Buds [Solo/Duo] on the following Rust Player Stats lists: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Map and rules

Which map is running on Rust Buds [Solo/Duo]?

Rust Buds [Solo/Duo] runs a game-generated procedural map: size 4,500, seed 1057629265. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on Rust Buds [Solo/Duo]?

The name of Rust Buds [Solo/Duo] does not say what the gather rate is. Up to 8 players to a group, which is the default. survival, build, gather and raid in the standard game. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. Join only with Rust's premium status. VAC is on, so Valve's anti-cheat is watching.

Population

How full is Rust Buds [Solo/Duo] right now?

0 of 20 slots are filled on Rust Buds [Solo/Duo] right now. Seven days back gives an average of 0 players and a peak of 1.

Where does Rust Buds [Solo/Duo] sit in the rankings?

Ranked #9,478 on seven-day player hours, Rust Buds [Solo/Duo] is in the top 43% of all ranked servers.

Wipe days

What is the wipe schedule on Rust Buds [Solo/Duo]?

With so few of Rust Buds [Solo/Duo]'s wipes logged, its tag is what the prediction goes on, not a confirmed schedule. On Friday 30 October at 19:52 UTC, its next wipe is due. 5 days 6 hours ago, its current world was made. A weekly wipe schedule is published in its tags.

What does wipe day look like on Rust Buds [Solo/Duo]?

The average busiest point of its recent wipes was 1 players. The crowd reached its peak 1 hours after the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1, it had fallen below half when it didn't hold.

Connect

How do I join Rust Buds [Solo/Duo]?

In the Rust console (F1) type client.connect 116.202.51.49:28065. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. Join only with Rust's premium status.

GlossaryServer tags

what each one means

Published as mp20,ptrak,$r?,v2635,^w,gmrust,cs168909,^q,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp20
Max players The cap is 20 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly Wipes come every week.

Mods and access

^q
Premium Join only with Rust's premium status.
^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.