Rust Player Stats
Live UTC 53,199 playing

Offline EA 117.90.232.29:28015 checked 8d ago

SCPVE - TEST - RICK

monthly wipes moddedoxidepvesoftcore
Players now1
Slots10
Full10%
7-day average0peak –
Rank#13,059top 59% · #479 in EA
Last wipe26d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 10 slots
Players now1
10% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 59%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 59% of all ranked servers, top 88% in EA. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 19h The force wipe · high confidence

usual gap1.9 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 16 OctMon 5 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 07:45 UTC12d ago 1 – running 0
Mon 5 Oct, 07:03 UTC23d ago 2 held half 11 days 0
Fri 2 Oct, 09:53 UTC26d ago 2 held half 2.9 days 2
Fri 2 Oct, 03:06 UTC26d ago 2 – 0.3 days 0
Tue 29 Sep, 16:24 UTC29d ago 2 held half 2.4 days 0
Mon 28 Sep, 06:51 UTC30d ago 2 – 1.4 days 1
Sat 26 Sep, 09:32 UTC32d ago 2 – 1.9 days 0
Fri 25 Sep, 15:51 UTC33d ago 2 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is SCPVE - TEST - RICK online, and how reliable is it?

Down at the moment, SCPVE - TEST - RICK was last seen 8 days 13 hours ago. The last 7 full days put it at 0 of 168 hours up, 0% uptime. Rust Player Stats logged it for the first time on 17 September 2026.

Which Rust version is SCPVE - TEST - RICK on?

On Windows, SCPVE - TEST - RICK runs Rust network protocol 2634 and build 167781. To get in, your game needs the same protocol; Steam handles the update.

Where is SCPVE - TEST - RICK located?

The EA tag on SCPVE - TEST - RICK puts it in Asia. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 117.90.232.29:28015.

Lists and filters

What do the server tags on SCPVE - TEST - RICK mean?

Tags published by SCPVE - TEST - RICK and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs167781 (Build): The game build here is 167781; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^s (Softcore): On death you keep part of your inventory: that's Facepunch's easier mode; ^p (PvE): Players don't fight each other here; the world does the killing; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays; EA (East Asia): East Asia is where the browser lists it. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Who runs SCPVE - TEST - RICK?

A single operator most likely stands behind SCPVE - TEST - RICK and the 2 other servers we track with the same rustpve.top hostname.

Which Rust Player Stats lists and filters include SCPVE - TEST - RICK?

These Rust Player Stats lists take SCPVE - TEST - RICK: Modded Rust servers, live and Best Rust PvE servers (2026). These filters on the server list bring it up: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

Which map is running on SCPVE - TEST - RICK?

SCPVE - TEST - RICK runs a game-generated procedural map: size 4,500, seed 1337. The map repeats with that size and seed, and you can view it on RustMaps from here. Its map is called 亚特兰大 : 行尸走肉.

What are the rules and settings on SCPVE - TEST - RICK?

The name of SCPVE - TEST - RICK does not say what the gather rate is. The cap is 8 players per group, the game's default. Part of your loot is kept on Facepunch's easier mode: that is the softcore game mode. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is off: VAC.

Live counts

What is the population on SCPVE - TEST - RICK at the moment?

Last seen 8 days 13 hours ago, SCPVE - TEST - RICK is offline right now.

Where does SCPVE - TEST - RICK sit in the rankings?

Over the last seven days SCPVE - TEST - RICK has logged enough player hours for #13,059, which puts it in the top 59% of ranked servers and at #479 in Asia.

Wipe schedule

What is the wipe schedule on SCPVE - TEST - RICK?

Once a month, SCPVE - TEST - RICK wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 26 days 11 hours ago, its current world was made. A monthly wipe schedule is published in its tags.

What does wipe day look like on SCPVE - TEST - RICK?

2 players on average is what its recent wipes drew at their busiest. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

How to join

How do I join SCPVE - TEST - RICK?

In the Rust console (F1) type client.connect 117.90.232.29:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. You will find the website at https://rustimg.rustpve.top/QUN/QQ.png.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,^s,EA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp10
Max players Slot count: 10.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs167781
Build The game build here is 167781.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Difficulty

^s
Softcore On death you keep part of your inventory: that's Facepunch's easier mode.

Gameplay

^p
PvE Players don't fight each other here; the world does the killing.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

EA
East Asia East Asia is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.