Rust Player Stats
Live UTC 44,443 playing

Online EA 118.104.165.193:28015 checked 8m ago

VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP

monthly wipes vanillamoddedoxidepve
Players now1
Slots50
Full2%
7-day average3peak 11
Rank#1,675top 8% · #164 in EA
Last wipe28d agomonthly schedule
Next wipe6d 15hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now1
2% of the slots taken
7-day average3
players on an average hour this week
7-day peak11
the fullest it got this week
48-hour peak9
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps89
average over 48 hours; 60 or more is smooth
Standingtop 8%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
02.557.51004:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 8% of all ranked servers, top 30% in EA. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 6d 15h The force wipe · high confidence

wipe-day peak41players, last three wipes

Coming wipes

  1. 6d 15hThu 5 Nov, 19:00 UTCFW
  2. 34d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 41, 44 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:10 UTC FW28d ago 41 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP online, and how reliable is it?

Right now VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP is online. The reported uptime puts the last restart at roughly 6 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. The first record Rust Player Stats has of it is 13 September 2026.

Does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP run smoothly?

The last 48 hours average out at 89 server fps; it never dropped below 62. Its entity count reached 216,885: buildings, deployables and the rest of the world. The memory ceiling was 7,212 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP. To get in, your game needs the same protocol; Steam handles the update.

Where is VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP located?

VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP gives Asia as its location, with the EA tag. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 118.104.165.193:28015 is the address.

Lists and filters

What do the server tags on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP mean?

Tags published by VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP and picked up by the in-game browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^p (PvE): Players don't fight each other here; the world does the killing; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays; EA (East Asia): East Asia is where the browser lists it. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

The Rust Player Stats lists that include VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP are: Modded Rust servers, live and Best Rust PvE servers (2026). Searching the server list with these filters returns it: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

Which map is running on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

The procedural map on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP is size 4,500, generated by the game from seed 597347015. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

The name of VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP does not say what the gather rate is. Groups top out at 8 players, the default for the game. other players are not fought: that is the pve game mode. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. The word it uses is vanilla: the game as shipped by Facepunch, with rates, kits and rules untouched. Anti-cheat is on: VAC.

Population

What is the population on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP at the moment?

Out of 50 slots, 1 are taken on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP at this moment. The seven-day average sits at 3 players; the peak reached 11. It drew its biggest crowd of the last 48 hours at 13:00 UTC: 8 players on average.

Where does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP sit in the rankings?

VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP sits at #1,675 for player hours in the past seven days — #164 in Asia and inside the top 8% of every ranked server.

Wipe schedule

What is the wipe schedule on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

Once a month, VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP wipes with the force wipe. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 28 days 3 hours ago, its current world was made. The wipe schedule in its tags is monthly.

What does wipe day look like on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

At their busiest, its recent wipes drew 41 players on average. 44 hours after the wipe, the crowd peaked on the latest wipe.

How to join

How do I join VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

Console route: F1 in Rust, then client.connect 118.104.165.193:28015. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://www.vividus.online/.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,EA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slot count: 50.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Difficulty

^v
Vanilla The game as shipped by Facepunch, with rates, kits and rules untouched.

Gameplay

^p
PvE Players don't fight each other here; the world does the killing.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

EA
East Asia East Asia is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.