Online EA 118.104.165.193:28015 checked 8m ago
VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 8% of all ranked servers, top 30% in EA. Ranked on player hours over the last seven days.
FixturesWipe schedule
force wipes onlyNext wipeThursday 5 November, 19:00 UTCin 6d 15h The force wipe · high confidence
Coming wipes
- 6d 15hThu 5 Nov, 19:00 UTCFW
- 34d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 41, 44 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:10 UTC FW28d ago | 41 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP online, and how reliable is it?
Right now VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP is online. The reported uptime puts the last restart at roughly 6 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. The first record Rust Player Stats has of it is 13 September 2026.
Does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP run smoothly?
The last 48 hours average out at 89 server fps; it never dropped below 62. Its entity count reached 216,885: buildings, deployables and the rest of the world. The memory ceiling was 7,212 MB. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP on?
Rust network protocol 2635 and build 168909 on Linux: that is the setup at VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP. To get in, your game needs the same protocol; Steam handles the update.
Where is VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP located?
VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP gives Asia as its location, with the EA tag. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 118.104.165.193:28015 is the address.
Lists and filters
What do the server tags on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP mean?
Tags published by VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP and picked up by the in-game browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^p (PvE): Players don't fight each other here; the world does the killing; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays; EA (East Asia): East Asia is where the browser lists it. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
The Rust Player Stats lists that include VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP are: Modded Rust servers, live and Best Rust PvE servers (2026). Searching the server list with these filters returns it: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
Which map is running on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
The procedural map on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP is size 4,500, generated by the game from seed 597347015. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
The name of VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP does not say what the gather rate is. Groups top out at 8 players, the default for the game. other players are not fought: that is the pve game mode. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. The word it uses is vanilla: the game as shipped by Facepunch, with rates, kits and rules untouched. Anti-cheat is on: VAC.
Population
What is the population on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP at the moment?
Out of 50 slots, 1 are taken on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP at this moment. The seven-day average sits at 3 players; the peak reached 11. It drew its biggest crowd of the last 48 hours at 13:00 UTC: 8 players on average.
Where does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP sit in the rankings?
VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP sits at #1,675 for player hours in the past seven days — #164 in Asia and inside the top 8% of every ranked server.
Wipe schedule
What is the wipe schedule on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
Once a month, VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP wipes with the force wipe. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 28 days 3 hours ago, its current world was made. The wipe schedule in its tags is monthly.
What does wipe day look like on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
At their busiest, its recent wipes drew 41 players on average. 44 hours after the wipe, the crowd peaked on the latest wipe.
How to join
How do I join VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
Console route: F1 in Rust, then client.connect 118.104.165.193:28015. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://www.vividus.online/.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2635,^m,^v,EA,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
