Rust Player Stats
Live UTC 47,233 playing

Online 118.27.226.54:28015 checked 10m ago

[JP] DON-tacos PvE

monthly wipes vanillamoddedoxide
Players now10
Slots100
Full10%
7-day average11peak 38
Rank#890top 4%
Last wipe18d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now10
10% of the slots taken
7-day average11
players on an average hour this week
7-day peak38
the fullest it got this week
48-hour peak31
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps32
average over 48 hours; 60 or more is smooth
Standingtop 4%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
01020304010:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

FitnessServer performance

02040608010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 9h The force wipe · high confidence

wipe-day peak43players, last three wipes

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 43, 28 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 08:25 UTC19d ago 43 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is [JP] DON-tacos PvE online, and how reliable is it?

The lights are on at [JP] DON-tacos PvE: online as you read this. Going by the uptime it reports, the last restart came about 25 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. The first record Rust Player Stats has of it is 10 October 2026.

Does [JP] DON-tacos PvE run smoothly?

32 server fps on average over 48 hours, and never under 19. Up to 297,821 entities sat in the world, buildings and deployables included. The memory ceiling was 7,541 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is [JP] DON-tacos PvE on?

On Linux, [JP] DON-tacos PvE runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is [JP] DON-tacos PvE located?

No region tag comes from [JP] DON-tacos PvE, but the name points to Asia. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 118.27.226.54:28015.

Server tags

What do the server tags on [JP] DON-tacos PvE mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp100 (Max players): The cap is 100 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags [JP] DON-tacos PvE publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include [JP] DON-tacos PvE?

The Rust Player Stats lists that include [JP] DON-tacos PvE are: Modded Rust servers, live. Searching the server list with these filters returns it: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.

Map and rules

Which map is running on [JP] DON-tacos PvE?

[JP] DON-tacos PvE runs a game-generated procedural map: size 6,000, seed 178294063. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on [JP] DON-tacos PvE?

No gather rate appears in the name of [JP] DON-tacos PvE. Up to 8 players to a group, which is the default. gather, build, raid: the standard game: that is the survival game mode. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. Its self-description is vanilla: no changed rates, kits or rules: it's the game as Facepunch ships it. VAC is on, so Valve's anti-cheat is watching.

Population

How full is [JP] DON-tacos PvE right now?

The board shows [JP] DON-tacos PvE at 10 players, with 100 slots in total. The seven-day average sits at 11 players; the peak reached 38. It drew its biggest crowd of the last 48 hours at 14:00 UTC: 29 players on average.

Where does [JP] DON-tacos PvE sit in the rankings?

Player hours over seven days place [JP] DON-tacos PvE at #890, among the top 4% of ranked servers.

Wipe days

What is the wipe schedule on [JP] DON-tacos PvE?

With the force wipe, [JP] DON-tacos PvE wipes once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. The world it runs now was made 18 days 23 hours ago. A monthly wipe schedule is published in its tags.

What does wipe day look like on [JP] DON-tacos PvE?

43 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 28 hours after the latest wipe.

Connect

How do I join [JP] DON-tacos PvE?

Press F1 in Rust, bring up the console and enter client.connect 118.27.226.54:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you. You will find the website at https://discord.com/invite/QBym3xN6pF.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp100
Max players The cap is 100 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: it's the game as Facepunch ships it.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.