Rust Player Stats
Live UTC 99,467 playing

Offline 121.1.248.130:37600 checked 3h ago

RiSu-Test Server

monthly wipes moddedoxidepve
Players now1
Slots2
Full50%
7-day average0peak 1
Rank#9,057top 41%
Last wipe4h agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 2 slots
Players now1
50% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list6 of 48 hours
hours it answered in the last two days
Server fps46
average over 48 hours; 60 or more is smooth
Standingtop 41%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75111:0012:0013:0011:0012:0013:00

Hourly average and peak, UTC.

FitnessServer performance

02040608011:0012:0013:0011:0012:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 1h The force wipe · high confidence

usual gap13.5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 4 OctSun 27 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 12:16 UTC4h ago – – running 1
Sun 4 Oct, 08:55 UTC25d ago 1 – – 0
Sun 27 Sep, 23:55 UTC31d ago 1 halved by day 3 6.4 days 0
Mon 14 Sep, 12:21 UTC45d ago 1 halved by day 8 13.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is RiSu-Test Server online, and how reliable is it?

Offline right now, with a last sighting 3 hours ago: RiSu-Test Server. About 47 minutes ago is when it restarted, judging by its reported uptime. 12% of the time over the last 7 full days, which is 21 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Does RiSu-Test Server run smoothly?

Averaging 46 server fps across the last 48 hours, it held a floor of 41. Buildings, deployables and everything else in the world pushed the entity count to 129,913. Memory use reached 3,531 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is RiSu-Test Server on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at RiSu-Test Server. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is RiSu-Test Server located?

There is no region published on RiSu-Test Server. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 121.1.248.130:37600.

Server tags

What do the server tags on RiSu-Test Server mean?

The game's server browser reads these tags from RiSu-Test Server: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): It holds 2 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^p (PvE): No player fights: the world is the danger; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include RiSu-Test Server?

The Rust Player Stats lists that include RiSu-Test Server are: Modded Rust servers, live and Best Rust PvE servers (2026). Under the server list's filters it appears in: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Server rules

Which map is running on RiSu-Test Server?

The procedural map on RiSu-Test Server is size 4,500, generated by the game from seed 1337. Same size, same seed, same map, so RustMaps shows it from this page. Read the map name off the board: Custom Map.

What are the rules and settings on RiSu-Test Server?

Nothing in the name of RiSu-Test Server states a gather rate. The cap is 8 players per group, the game's default. pve, no player-versus-player fighting. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is RiSu-Test Server right now?

The board shows RiSu-Test Server offline, last seen 3 hours ago. Seven days back gives an average of 0 players and a peak of 1. It drew its biggest crowd of the last 48 hours at 12:00 UTC: 1 players on average.

Where does RiSu-Test Server sit in the rankings?

Ranked #9,057 on seven-day player hours, RiSu-Test Server is in the top 41% of all ranked servers.

Wipe schedule

What is the wipe schedule on RiSu-Test Server?

The force wipe is the only wipe for RiSu-Test Server, once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 4 hours ago is when its current world was made. The wipe schedule in its tags is monthly.

What does wipe day look like on RiSu-Test Server?

1 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 3 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. It fell below half by day 3 when it didn't hold.

Connect

How do I join RiSu-Test Server?

Console route: F1 in Rust, then client.connect 121.1.248.130:37600. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp2,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp2
Max players It holds 2 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Wipe schedule

^m
Monthly Facepunch's force wipe is the monthly wipe here.

Gameplay

^p
PvE No player fights: the world is the danger.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.