Online 121.80.41.68:28015 checked 11m ago
TEST
By the numbersMatch stats
against its 3 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 10:32 UTC10d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is TEST online, and how reliable is it?
Right now TEST is online. The reported uptime puts the last restart at roughly 10 days 13 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. On 17 October 2026, Rust Player Stats saw it for the first time.
Does TEST run smoothly?
The last 48 hours average out at 60 server fps; it never dropped below 58. Up to 133,552 entities sat in the world, buildings and deployables included. Memory use reached 8,607 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is TEST on?
Linux carries Rust network protocol 2634 and build 167781 at TEST. Steam updates your game for you, but the protocol has to match to join.
Where is TEST located?
There is no region published on TEST. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 121.80.41.68:28015.
Tags
What do the server tags on TEST mean?
gmvanilla (Game mode): The mode is vanilla survival; mp3 (Max players): It holds 3 slots; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs167781 (Build): It runs game build 167781; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^d (Combat training): Loot comes to you here: aim and PvP practice; ^k (Build server): Base design and practice are the focus; ^p (PvE): No player fights: the world is the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags TEST publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include TEST?
The Rust Player Stats lists that include TEST are: Modded Rust servers, live, Rust aim training servers, ranked live, Build and creative servers, live and Best Rust PvE servers (2026). These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Combat training ^d, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which map is running on TEST?
TEST runs a game-generated procedural map: size 4,500, seed 823183683. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on TEST?
No gather rate appears in the name of TEST. The cap is 8 players per group, the game's default. combat training, loot handed out for aim and PvP practice. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.
Player counts
How full is TEST right now?
Out of 3 slots, 0 are taken on TEST at this moment. The seven-day average for this server is 0 players.
Where does TEST sit in the rankings?
The last seven days put TEST at #15,353 on player hours: top 69% of all ranked servers.
Wipe schedule
What is the wipe schedule on TEST?
The rhythm of TEST's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 10 days 15 hours ago, its current world was made.
What does wipe day look like on TEST?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
Connect
How do I join TEST?
In the Rust console (F1) type client.connect 121.80.41.68:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp3,ptrak,$r?,v2634,^d,^k,^p,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp3
ts8
v2634
cs167781
ptrak
$r?
Gameplay
^d
^k
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
