Rust Player Stats
Live UTC 82,963 playing

Offline 125.229.56.230:28015 checked 3d ago

My Rust server | Powered by AMP

Players now0
Slots100
Full0%
7-day average0peak –
Rank#15,276top 69%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep1 Oct6 Oct10 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap24.7 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 11:25 UTC3d ago 0 – running 0
Thu 1 Oct, 17:26 UTC FW28d ago 2 held half 24.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is My Rust server | Powered by AMP online, and how reliable is it?

My Rust server | Powered by AMP sits offline; 3 days 10 hours ago is when it was last seen. 1 of 168 hours were up over the last 7 full days, 1% of the time. On 23 September 2026, Rust Player Stats saw it for the first time.

Which Rust version is My Rust server | Powered by AMP on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at My Rust server | Powered by AMP. Steam updates your game for you, but the protocol has to match to join.

Where is My Rust server | Powered by AMP located?

There is no region published on My Rust server | Powered by AMP. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 125.229.56.230:28015.

Server tags

What do the server tags on My Rust server | Powered by AMP mean?

Tags published by My Rust server | Powered by AMP and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp100 (Max players): The cap is 100 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include My Rust server | Powered by AMP?

The Rust Player Stats lists that include My Rust server | Powered by AMP are: Community servers, ranked live. Under the server list's filters it appears in: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server rules

Which map is running on My Rust server | Powered by AMP?

Size 4,500, seed 6738: that is the procedural map My Rust server | Powered by AMP runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on My Rust server | Powered by AMP?

Nothing in the name of My Rust server | Powered by AMP states a gather rate. Groups top out at 8 players, the default for the game. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. Community is its server browser category. Anti-cheat is on: VAC.

Live counts

How full is My Rust server | Powered by AMP right now?

Last seen 3 days 10 hours ago, My Rust server | Powered by AMP is offline right now. The seven-day average for this server is 0 players.

Where does My Rust server | Powered by AMP sit in the rankings?

Ranked #15,276 on seven-day player hours, My Rust server | Powered by AMP is in the top 69% of all ranked servers.

Wipe timing

What is the wipe schedule on My Rust server | Powered by AMP?

The rhythm of My Rust server | Powered by AMP's wipes cannot be told yet, because not enough are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 3 days 10 hours ago.

What does wipe day look like on My Rust server | Powered by AMP?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

Joining the server

How do I join My Rust server | Powered by AMP?

Press F1 in Rust, bring up the console and enter client.connect 125.229.56.230:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp100
Max players The cap is 100 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.