Rust Player Stats
Live UTC 56,753 playing

Online SA 131.196.198.143:28019 checked 10m ago

[BR/LATAM] Evolution PVE | Hardcore Zombie Survival

biweekly wipes moddedcarbonhardcore
Players now1
Slots50
Full2%
7-day average2peak 9
Rank#2,172top 10% · #83 in SA
Last wipe13d agobiweekly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now1
2% of the slots taken
7-day average2
players on an average hour this week
7-day peak9
the fullest it got this week
48-hour peak7
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps29
average over 48 hours; 60 or more is smooth
Standingtop 10%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0246811:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

FitnessServer performance

01020304011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 35% in SA. Ranked on player hours over the last seven days.

FixturesWipe schedule

fixed weekdays

Next wipeThursday 5 November, 19:00 UTCin 7d 8h The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak13players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 14d 10hThu 12 Nov, 21:25 UTC
  3. 35d 8hThu 3 Dec, 19:00 UTCFW
  4. 42d 10hThu 10 Dec, 21:25 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 2 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:25 UTC13d ago 11 – running 1
Thu 1 Oct, 21:20 UTC FW27d ago 12 halved by day 5 14 days 1
Thu 17 Sep, 21:29 UTC41d ago 15 halved by day 5 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is [BR/LATAM] Evolution PVE | Hardcore Zombie Survival online, and how reliable is it?

Online now, [BR/LATAM] Evolution PVE | Hardcore Zombie Survival is up. Going by the uptime it reports, the last restart came about 54 minutes ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Does [BR/LATAM] Evolution PVE | Hardcore Zombie Survival run smoothly?

The last 48 hours average out at 29 server fps; it never dropped below 14. Buildings, deployables and everything else in the world pushed the entity count to 117,050. 5,617 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is [BR/LATAM] Evolution PVE | Hardcore Zombie Survival on?

Linux carries Rust network protocol 2635 and build 168909 at [BR/LATAM] Evolution PVE | Hardcore Zombie Survival. Steam updates your game for you, but the protocol has to match to join.

Where is [BR/LATAM] Evolution PVE | Hardcore Zombie Survival located?

Its SA tag places [BR/LATAM] Evolution PVE | Hardcore Zombie Survival in South America. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 131.196.198.143:28019.

Server tags

What do the server tags on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival mean?

gmhardcore (Game mode): The mode is hardcore, harsher rules; mp50 (Max players): Slot count: 50; ts15 (Group limit): Teams cap at 15; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^b (Biweekly): The cycle is two weeks per wipe; ^h (Hardcore): Facepunch's hardcore ruleset: survival is harsher, helpers fewer; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins; SA (South America): In the server browser it sits under South America are the tags [BR/LATAM] Evolution PVE | Hardcore Zombie Survival publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?

You will find [BR/LATAM] Evolution PVE | Hardcore Zombie Survival on the following Rust Player Stats lists: Modded Rust servers, live and Rust servers with zombies. Searching the server list with these filters returns it: Region: South America; Type: Modded; Game mode: Hardcore; Server tag: Biweekly ^b, Hardcore ^h, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Map and rules

Which map is running on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?

[BR/LATAM] Evolution PVE | Hardcore Zombie Survival runs a game-generated procedural map of size 5,000. Read the map name off the board: Custom Map.

What are the rules and settings on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?

Nothing in the name of [BR/LATAM] Evolution PVE | Hardcore Zombie Survival states a gather rate. Groups top out at 15 players. It plays as hardcore, The hardest of Facepunch's modes. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Carbon. Anti-cheat is on: VAC.

Player counts

What is the population on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival at the moment?

The board shows [BR/LATAM] Evolution PVE | Hardcore Zombie Survival at 1 players, with 50 slots in total. Seven days back gives an average of 2 players and a peak of 9. The busiest stretch of the last 48 hours came at 23:00 UTC, averaging 6 players.

Where does [BR/LATAM] Evolution PVE | Hardcore Zombie Survival sit in the rankings?

Over the last seven days [BR/LATAM] Evolution PVE | Hardcore Zombie Survival has logged enough player hours for #2,172, which puts it in the top 10% of ranked servers and at #83 in South America.

Wipe schedule

What is the wipe schedule on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?

every 4 weeks on Thursday at 21:25 UTC is when [BR/LATAM] Evolution PVE | Hardcore Zombie Survival wipes. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 13 days 13 hours ago, its current world was made. Its tags carry an every-two-weeks wipe schedule.

What does wipe day look like on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?

The average busiest point of its recent wipes was 13 players. The crowd reached its peak 2 hours after the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 5 when it didn't hold.

How to join

How do I join [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?

In the Rust console (F1) type client.connect 131.196.198.143:28019. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. You will find the website at https://discord.com/invite/evolutionpve.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,^h,SA,gmhardcore,cs168909,ts15

Game

gmhardcore
Game mode The mode is hardcore, harsher rules.
mp50
Max players Slot count: 50.
ts15
Group limit Teams cap at 15.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly The cycle is two weeks per wipe.

Difficulty

^h
Hardcore Facepunch's hardcore ruleset: survival is harsher, helpers fewer.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon It uses Carbon for plugins.

Region

SA
South America In the server browser it sits under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.