Online 132.226.191.134:28015 checked 11m ago
[ASIA] Logic - Weekly | Biweekly BP | Skins
By the numbersMatch stats
against its 100 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 14% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
fixed weekdaysNext wipeFriday 30 October, 14:40 UTCin 7h Every Friday at 14:40 UTC · medium confidence
Coming wipes
- 7hFri 30 Oct, 14:40 UTC
- 6d 12hThu 5 Nov, 19:00 UTCFW
- 7d 7hFri 6 Nov, 14:40 UTC
- 14d 7hFri 13 Nov, 14:40 UTC
- 21d 7hFri 20 Nov, 14:40 UTC
- 28d 7hFri 27 Nov, 14:40 UTC
- 34d 12hThu 3 Dec, 19:00 UTCFW
- 35d 7hFri 4 Dec, 14:40 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:40 UTC6d ago | 2 | – | running | 1 |
| Fri 16 Oct, 14:41 UTC13d ago | 3 | held half | 7 days | 1 |
| Fri 9 Oct, 14:38 UTC20d ago | 2 | held half | 7 days | 1 |
| Thu 1 Oct, 17:43 UTC FW28d ago | 7 | halved by day 2 | 7.9 days | 1 |
| Sat 26 Sep, 18:50 UTC33d ago | 14 | halved by day 1 | 5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is [ASIA] Logic - Weekly | Biweekly BP | Skins online, and how reliable is it?
The lights are on at [ASIA] Logic - Weekly | Biweekly BP | Skins: online as you read this. Going by the uptime it reports, the last restart came about 6 days 14 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. On 26 September 2026, Rust Player Stats saw it for the first time.
Does [ASIA] Logic - Weekly | Biweekly BP | Skins run smoothly?
The last 48 hours average out at 69 server fps; it never dropped below 53. Its entity count reached 121,690: buildings, deployables and the rest of the world. 6,306 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is [ASIA] Logic - Weekly | Biweekly BP | Skins on?
Rust network protocol 2635 and build 168909 on Linux: that is the setup at [ASIA] Logic - Weekly | Biweekly BP | Skins. To get in, your game needs the same protocol; Steam handles the update.
Where is [ASIA] Logic - Weekly | Biweekly BP | Skins located?
No region tag comes from [ASIA] Logic - Weekly | Biweekly BP | Skins, but the name points to Asia. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 132.226.191.134:28015.
Lists and filters
What do the server tags on [ASIA] Logic - Weekly | Biweekly BP | Skins mean?
Tags published by [ASIA] Logic - Weekly | Biweekly BP | Skins and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^w (Weekly): Wipes come every week; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^y (Carbon): It uses Carbon for plugins. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include [ASIA] Logic - Weekly | Biweekly BP | Skins?
You will find [ASIA] Logic - Weekly | Biweekly BP | Skins on the following Rust Player Stats lists: Community servers, ranked live and Vanilla Rust servers. Searching the server list with these filters returns it: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Rules and settings
Which map is running on [ASIA] Logic - Weekly | Biweekly BP | Skins?
The procedural map on [ASIA] Logic - Weekly | Biweekly BP | Skins is size 4,500, generated by the game from seed 2066625285. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on [ASIA] Logic - Weekly | Biweekly BP | Skins?
Nothing in the name of [ASIA] Logic - Weekly | Biweekly BP | Skins states a gather rate. Up to 8 players to a group, which is the default. survival, gather, build, raid: the standard game. PvP is on, and so is raiding. The server browser lists it under Community. Plugins in use: Carbon. Its self-description is vanilla: the game as shipped by Facepunch, with rates, kits and rules untouched. VAC is on, so Valve's anti-cheat is watching.
Player counts
What is the population on [ASIA] Logic - Weekly | Biweekly BP | Skins at the moment?
Out of 100 slots, 1 are taken on [ASIA] Logic - Weekly | Biweekly BP | Skins at this moment. The seven-day average sits at 1 players; the peak reached 2. It drew its biggest crowd of the last 48 hours at 07:00 UTC: 1 players on average.
Where does [ASIA] Logic - Weekly | Biweekly BP | Skins sit in the rankings?
Player hours over seven days place [ASIA] Logic - Weekly | Biweekly BP | Skins at #3,091, among the top 14% of ranked servers.
Wipe schedule
What is the wipe schedule on [ASIA] Logic - Weekly | Biweekly BP | Skins?
[ASIA] Logic - Weekly | Biweekly BP | Skins follows a wipe rhythm of every Friday at 14:40 UTC. Friday 30 October at 14:40 UTC is when its next wipe is due. The world it runs now was made 6 days 16 hours ago. A weekly wipe schedule is published in its tags.
What does wipe day look like on [ASIA] Logic - Weekly | Biweekly BP | Skins?
2 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 17 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. By day 1.5, it had fallen below half when it didn't hold.
Connect
How do I join [ASIA] Logic - Weekly | Biweekly BP | Skins?
Console route: F1 in Rust, then client.connect 132.226.191.134:28015. Or use Launch Rust here, which opens Rust through Steam and connects you. https://discord.com/invite/Z5wmE6akMm is where its website lives.
GlossaryServer tags
what each one meansPublished as mp100,ptrak,$r?,v2635,^y,^w,^v,gmrust,cs168909,ts8
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.