Online 132.243.225.79:28015 checked 7m ago
EU Classic Survivor #4
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 15% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:53 UTC27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is EU Classic Survivor #4 online, and how reliable is it?
The lights are on at EU Classic Survivor #4: online as you read this. About 3 days ago is when it restarted, judging by its reported uptime. 73% of the time over the last 7 full days, which is 123 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.
Does EU Classic Survivor #4 run smoothly?
Averaging 13 server fps across the last 48 hours, it held a floor of 5. Its entity count reached 72,957: buildings, deployables and the rest of the world. Memory use reached 2,641 MB. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is EU Classic Survivor #4 on?
Windows carries Rust network protocol 2635 and build 168909 at EU Classic Survivor #4. To get in, your game needs the same protocol; Steam handles the update.
Where is EU Classic Survivor #4 located?
The name of EU Classic Survivor #4 points to Europe, though it publishes no region tag. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 132.243.225.79:28015.
Server tags
What do the server tags on EU Classic Survivor #4 mean?
The game's server browser reads these tags from EU Classic Survivor #4: gmrust (Game mode): Rust survival as standard; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include EU Classic Survivor #4?
These Rust Player Stats lists take EU Classic Survivor #4: EU Rust servers, live and Modded Rust servers, live. Under the server list's filters it appears in: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is running on EU Classic Survivor #4?
The procedural map on EU Classic Survivor #4 is size 3,500, generated by the game from seed 12345. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on EU Classic Survivor #4?
The name of EU Classic Survivor #4 does not say what the gather rate is. The cap is 8 players per group, the game's default. It plays as survival, build, gather and raid in the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.
Live counts
What is the population on EU Classic Survivor #4 at the moment?
1 of 50 slots are filled on EU Classic Survivor #4 right now. Seven days back gives an average of 1 players and a peak of 2. The busiest stretch of the last 48 hours came at 00:00 UTC, averaging 2 players.
Where does EU Classic Survivor #4 sit in the rankings?
Player hours over seven days place EU Classic Survivor #4 at #3,391, among the top 15% of ranked servers.
Wipe timing
What is the wipe schedule on EU Classic Survivor #4?
The rhythm of EU Classic Survivor #4's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 27 days 11 hours ago, its current world was made.
What does wipe day look like on EU Classic Survivor #4?
At their busiest, its recent wipes drew 2 players on average. 2 hours after the wipe, the crowd peaked on the latest wipe.
Joining the server
How do I join EU Classic Survivor #4?
Press F1 in Rust, bring up the console and enter client.connect 132.243.225.79:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.