Rust Player Stats
Live UTC 103,410 playing

Online 133.117.73.215:28015 checked 11m ago

RustServer_1258

Players now0
Slots50
Full0%
7-day average0peak –
Rank#15,289top 69%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps94
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 03:40 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is RustServer_1258 online, and how reliable is it?

Online now, RustServer_1258 is up. Going by the uptime it reports, the last restart came about 5 days 20 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Does RustServer_1258 run smoothly?

The last 48 hours average out at 94 server fps; it never dropped below 59. Its entity count reached 50,186: buildings, deployables and the rest of the world. Memory use reached 2,348 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is RustServer_1258 on?

On Linux, RustServer_1258 runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is RustServer_1258 located?

No region is published by RustServer_1258. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 133.117.73.215:28015.

Server tags

What do the server tags on RustServer_1258 mean?

gmrust (Game mode): Rust survival as standard; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank are the tags RustServer_1258 publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include RustServer_1258?

These Rust Player Stats lists take RustServer_1258: Community servers, ranked live. Under the server list's filters it appears in: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is running on RustServer_1258?

RustServer_1258 runs a game-generated procedural map: size 3,000, seed 31335. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on RustServer_1258?

The name of RustServer_1258 does not say what the gather rate is. Groups top out at 8 players, the default for the game. It plays as survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Community is its server browser category. Anti-cheat is on: VAC.

Population

What is the population on RustServer_1258 at the moment?

The board shows RustServer_1258 at 0 players, with 50 slots in total. Averaged out across the past week, the count is 0 players.

Where does RustServer_1258 sit in the rankings?

The last seven days put RustServer_1258 at #15,289 on player hours: top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on RustServer_1258?

The record holds too few of RustServer_1258's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 10 days 15 hours ago is when its current world was made.

What does wipe day look like on RustServer_1258?

The average busiest point of its recent wipes was 0 players. The crowd reached its peak 0 hours after the latest wipe.

Connect

How do I join RustServer_1258?

Console route: F1 in Rust, then client.connect 133.117.73.215:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival as standard.
mp50
Max players Slot count: 50.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.