Online 133.117.73.235:28015 checked 11m ago
PvE|Prvt|RustServer_4991
By the numbersMatch stats
against its 5 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:26 UTC28d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is PvE|Prvt|RustServer_4991 online, and how reliable is it?
Online now, PvE|Prvt|RustServer_4991 is up. Going by the uptime it reports, the last restart came about 6 days 6 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.
Does PvE|Prvt|RustServer_4991 run smoothly?
Averaging 49 server fps across the last 48 hours, it held a floor of 36. Its entity count reached 111,942: buildings, deployables and the rest of the world. The memory ceiling was 4,419 MB. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is PvE|Prvt|RustServer_4991 on?
On Linux, PvE|Prvt|RustServer_4991 runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.
Where is PvE|Prvt|RustServer_4991 located?
Nothing on PvE|Prvt|RustServer_4991 states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 133.117.73.235:28015.
Lists and filters
What do the server tags on PvE|Prvt|RustServer_4991 mean?
Tags published by PvE|Prvt|RustServer_4991 and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp5 (Max players): It holds 5 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^p (PvE): The danger comes from the world, not from other players. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include PvE|Prvt|RustServer_4991?
These Rust Player Stats lists take PvE|Prvt|RustServer_4991: Community servers, ranked live and Best Rust PvE servers (2026). Searching the server list with these filters returns it: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Server rules
Which map is running on PvE|Prvt|RustServer_4991?
PvE|Prvt|RustServer_4991 runs a game-generated procedural map: size 4,500, seed 8762. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on PvE|Prvt|RustServer_4991?
Nothing in the name of PvE|Prvt|RustServer_4991 states a gather rate. Groups top out at 8 players, the default for the game. pve, other players are not fought. The server browser lists it under Community. Anti-cheat is on: VAC.
Live counts
What is the population on PvE|Prvt|RustServer_4991 at the moment?
0 of 5 slots are filled on PvE|Prvt|RustServer_4991 right now. The seven-day average sits at 0 players; the peak reached 1.
Where does PvE|Prvt|RustServer_4991 sit in the rankings?
Player hours over seven days place PvE|Prvt|RustServer_4991 at #11,219, among the top 50% of ranked servers.
Wipe days
What is the wipe schedule on PvE|Prvt|RustServer_4991?
The record holds too few of PvE|Prvt|RustServer_4991's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 28 days 5 hours ago is when its current world was made.
What does wipe day look like on PvE|Prvt|RustServer_4991?
2 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 14 hours after the latest wipe.
Joining the server
How do I join PvE|Prvt|RustServer_4991?
Press F1 in Rust, bring up the console and enter client.connect 133.117.73.235:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp5,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.