Rust Player Stats
Live UTC 95,622 playing

Offline 133.18.148.48:28015 checked 1d ago

TABRUST beta Sv1

moddedcarbon
Players now0
Slots200
Full0%
7-day average0peak 3
Rank#7,579top 34%
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 200 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak3
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list1 of 48 hours
hours it answered in the last two days
Standingtop 34%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak14players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 17 OctThu 15 OctThu 15 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 36 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 17:32 UTC10d ago 2 – running 0
Thu 15 Oct, 12:55 UTC12d ago 20 held half 2.2 days 0
Thu 15 Oct, 06:30 UTC12d ago 20 – 0.3 days 0
Wed 14 Oct, 14:52 UTC13d ago 12 – 0.7 days 0
Tue 13 Oct, 14:49 UTC14d ago 1 – 1 days 0
Mon 12 Oct, 11:57 UTC15d ago 3 – 1.1 days 3
Mon 12 Oct, 05:38 UTC15d ago 3 – 0.3 days 0
Sun 11 Oct, 22:12 UTC15d ago 3 – 0.3 days 1
Sun 11 Oct, 14:07 UTC16d ago 3 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is TABRUST beta Sv1 online, and how reliable is it?

Down at the moment, TABRUST beta Sv1 was last seen 46 hours ago. 83% of the time over the last 7 full days, which is 139 of 168 hours up. Rust Player Stats logged it for the first time on 18 September 2026.

Which Rust version is TABRUST beta Sv1 on?

Linux carries Rust network protocol 2635 and build 168909 at TABRUST beta Sv1. To get in, your game needs the same protocol; Steam handles the update.

Where is TABRUST beta Sv1 located?

Nothing on TABRUST beta Sv1 states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 133.18.148.48:28015.

Tags

What do the server tags on TABRUST beta Sv1 mean?

gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): It holds 200 slots; ts6 (Group limit): No more than 6 to a team; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework here are the tags TABRUST beta Sv1 publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include TABRUST beta Sv1?

These Rust Player Stats lists take TABRUST beta Sv1: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

What are the rules and settings on TABRUST beta Sv1?

The name of TABRUST beta Sv1 does not say what the gather rate is. A group holds 6 players at most. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Carbon plugins are running. Anti-cheat is on: VAC.

Population

How full is TABRUST beta Sv1 right now?

The board shows TABRUST beta Sv1 offline, last seen 46 hours ago. The seven-day average sits at 0 players; the peak reached 3.

Where does TABRUST beta Sv1 sit in the rankings?

Player hours over seven days place TABRUST beta Sv1 at #7,579, among the top 34% of ranked servers.

Wipe days

What is the wipe schedule on TABRUST beta Sv1?

No next wipe can be predicted for TABRUST beta Sv1, because it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 10 days 10 hours ago is when its current world was made.

What does wipe day look like on TABRUST beta Sv1?

The average busiest point of its recent wipes was 14 players. The crowd reached its peak 36 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Joining the server

How do I join TABRUST beta Sv1?

Console route: F1 in Rust, then client.connect 133.18.148.48:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmvanilla,cs168909,ts6,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players It holds 200 slots.
ts6
Group limit No more than 6 to a team.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.