Online 133.88.106.75:28015 checked 10m ago
RustServer_5018
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 31 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 23:48 UTC5d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is RustServer_5018 online, and how reliable is it?
The lights are on at RustServer_5018: online as you read this. Going by the uptime it reports, the last restart came about 5 days 7 hours ago. The last 5 full days put it at 119 of 120 hours up, 99% uptime. The first record Rust Player Stats has of it is 23 October 2026.
Does RustServer_5018 run smoothly?
The last 48 hours average out at 108 server fps; it never dropped below 73. Its entity count reached 50,801: buildings, deployables and the rest of the world. The memory ceiling was 2,535 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is RustServer_5018 on?
Rust network protocol 2635 and build 168909 on Linux: that is the setup at RustServer_5018. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is RustServer_5018 located?
No region is published by RustServer_5018. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 133.88.106.75:28015.
Lists and filters
What do the server tags on RustServer_5018 mean?
gmrust (Game mode): Rust survival as standard; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank are the tags RustServer_5018 publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include RustServer_5018?
You will find RustServer_5018 on the following Rust Player Stats lists: Community servers, ranked live. Under the server list's filters it appears in: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server rules
Which map is running on RustServer_5018?
The procedural map on RustServer_5018 is size 3,000, generated by the game from seed 22314. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on RustServer_5018?
No gather rate appears in the name of RustServer_5018. Groups top out at 8 players, the default for the game. build, gather and raid in the standard game: that is the survival game mode. You can fight and raid other players here. The server browser lists it under Community. VAC is on, so Valve's anti-cheat is watching.
Population
What is the population on RustServer_5018 at the moment?
Out of 50 slots, 1 are taken on RustServer_5018 at this moment. Averaged across seven days: 1 players. The high point: 6. The busiest stretch of the last 48 hours came at 12:00 UTC, averaging 2 players.
Where does RustServer_5018 sit in the rankings?
Ranked #4,054 on seven-day player hours, RustServer_5018 is in the top 18% of all ranked servers.
Wipe timing
What is the wipe schedule on RustServer_5018?
The rhythm of RustServer_5018's wipes cannot be told yet, because not enough are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 5 days 9 hours ago is when its current world was made.
What does wipe day look like on RustServer_5018?
At their busiest, its recent wipes drew 6 players on average. 31 hours after the wipe, the crowd peaked on the latest wipe.
Connect
How do I join RustServer_5018?
In the Rust console (F1) type client.connect 133.88.106.75:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.