Online 133.88.119.159:28015 checked 7m ago
RustServer_17001
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:30 UTC27d ago | 1 | – | running | 0 |
| Thu 1 Oct, 09:25 UTC28d ago | 1 | – | 1 days | 0 |
| Mon 28 Sep, 10:13 UTC31d ago | 1 | held half | 3 days | 0 |
| Sat 26 Sep, 01:47 UTC34d ago | 2 | held half | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is RustServer_17001 online, and how reliable is it?
Online now, RustServer_17001 is up. About 3 days 7 hours ago is when it restarted, judging by its reported uptime. 145 of 168 hours were up over the last 7 full days, 86% of the time. The first record Rust Player Stats has of it is 25 September 2026.
Does RustServer_17001 run smoothly?
59 server fps on average over 48 hours, and never under 41. Buildings, deployables and everything else in the world pushed the entity count to 93,460. The memory ceiling was 2,875 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is RustServer_17001 on?
On Linux, RustServer_17001 runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.
Where is RustServer_17001 located?
No region is published by RustServer_17001. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 133.88.119.159:28015.
Server tags
What do the server tags on RustServer_17001 mean?
gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set are the tags RustServer_17001 publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include RustServer_17001?
These Rust Player Stats lists take RustServer_17001: Community servers, ranked live. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server rules
Which map is running on RustServer_17001?
RustServer_17001 runs a game-generated procedural map: size 4,000, seed 2026680033. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on RustServer_17001?
Nothing in the name of RustServer_17001 states a gather rate. The cap is 8 players per group, the game's default. survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community. VAC is on, so Valve's anti-cheat is watching.
Population
How full is RustServer_17001 right now?
Out of 50 slots, 0 are taken on RustServer_17001 at this moment. Averaged across seven days: 0 players. The high point: 1. Peak traffic in the last 48 hours landed at 21:00 UTC, averaging 0 players.
Where does RustServer_17001 sit in the rankings?
Player hours over seven days place RustServer_17001 at #15,116, among the top 68% of ranked servers.
Wipe timing
What is the wipe schedule on RustServer_17001?
There is no next wipe to predict for RustServer_17001, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 27 days 18 hours ago is when its current world was made.
What does wipe day look like on RustServer_17001?
The average busiest point of its recent wipes was 1 players. The crowd reached its peak 1 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
How to join
How do I join RustServer_17001?
Console route: F1 in Rust, then client.connect 133.88.119.159:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.