Rust Player Stats
Live UTC 62,312 playing

Online 133.88.120.30:28015 checked 12m ago

RustServer_13480

pve
Players now0
Slots2
Full0%
7-day average0peak –
Rank#15,323top 69%
Last wipe8d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 2 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps48
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

FitnessServer performance

02040608012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 16:40 UTC8d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is RustServer_13480 online, and how reliable is it?

The lights are on at RustServer_13480: online as you read this. The reported uptime puts the last restart at roughly 6 days 12 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. Rust Player Stats logged it for the first time on 13 September 2026.

Does RustServer_13480 run smoothly?

48 server fps on average over 48 hours, and never under 33. Buildings, deployables and everything else in the world pushed the entity count to 94,969. Memory use reached 3,394 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is RustServer_13480 on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at RustServer_13480. Steam updates your game for you, but the protocol has to match to join.

Where is RustServer_13480 located?

No region is published by RustServer_13480. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 133.88.120.30:28015.

Tags

What do the server tags on RustServer_13480 mean?

The game's server browser reads these tags from RustServer_13480: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): Slot count: 2; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^p (PvE): No player fights: the world is the danger. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include RustServer_13480?

You will find RustServer_13480 on the following Rust Player Stats lists: Community servers, ranked live and Best Rust PvE servers (2026). These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is running on RustServer_13480?

The procedural map on RustServer_13480 is size 4,000, generated by the game from seed 8108. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on RustServer_13480?

Nothing in the name of RustServer_13480 states a gather rate. Groups top out at 8 players, the default for the game. It plays as pve, other players are not fought. The server browser lists it under Community. Anti-cheat is on: VAC.

Live counts

How full is RustServer_13480 right now?

0 of 2 slots are filled on RustServer_13480 right now. Averaged out across the past week, the count is 0 players.

Where does RustServer_13480 sit in the rankings?

Ranked #15,323 on seven-day player hours, RustServer_13480 is in the top 69% of all ranked servers.

Wipe timing

What is the wipe schedule on RustServer_13480?

The record holds too few of RustServer_13480's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 8 days 18 hours ago, its current world was made.

What does wipe day look like on RustServer_13480?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join RustServer_13480?

In the Rust console (F1) type client.connect 133.88.120.30:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp2,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp2
Max players Slot count: 2.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Gameplay

^p
PvE No player fights: the world is the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.