Rust Player Stats
Live UTC 73,926 playing

Offline 134.19.177.245:27016 checked 1d ago

GodlikeHost Server

Players now0
Slots200
Full0%
7-day average0peak –
Rank#15,326top 69%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 200 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list22 of 48 hours
hours it answered in the last two days
Server fps60
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123414:0018:0022:0003:0007:0011:00

Hourly average and peak, UTC.

FitnessServer performance

02040608014:0018:0022:0003:0007:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 19:23 UTC10d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is GodlikeHost Server online, and how reliable is it?

Down at the moment, GodlikeHost Server was last seen 26 hours ago. Going by the uptime it reports, the last restart came about 9 days 13 hours ago. 156 of 168 hours were up over the last 7 full days, 93% of the time. The first record Rust Player Stats has of it is 18 October 2026.

Does GodlikeHost Server run smoothly?

The last 48 hours average out at 60 server fps; it never dropped below 58. Up to 48,223 entities sat in the world, buildings and deployables included. Memory use reached 4,604 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is GodlikeHost Server on?

Linux carries Rust network protocol 2634 and build 167781 at GodlikeHost Server. To get in, your game needs the same protocol; Steam handles the update.

Where is GodlikeHost Server located?

There is no region published on GodlikeHost Server. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 134.19.177.245:27016.

Lists and filters

What do the server tags on GodlikeHost Server mean?

Tags published by GodlikeHost Server and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp200 (Max players): It holds 200 slots; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): To join, your game has to run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include GodlikeHost Server?

You will find GodlikeHost Server on the following Rust Player Stats lists: Community servers, ranked live. Searching the server list with these filters returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is running on GodlikeHost Server?

GodlikeHost Server runs a game-generated procedural map: size 3,000, seed 677180. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on GodlikeHost Server?

The name of GodlikeHost Server does not say what the gather rate is. Up to 8 players to a group, which is the default. build, gather and raid in the standard game: that is the survival game mode. PvP is on, and so is raiding. The server browser lists it under Community. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is GodlikeHost Server right now?

Last seen 26 hours ago, GodlikeHost Server is offline right now. Averaged out across the past week, the count is 0 players.

Where does GodlikeHost Server sit in the rankings?

Ranked #15,326 on seven-day player hours, GodlikeHost Server is in the top 69% of all ranked servers.

Wipe days

What is the wipe schedule on GodlikeHost Server?

The record holds too few of GodlikeHost Server's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 10 days 16 hours ago, its current world was made.

What does wipe day look like on GodlikeHost Server?

At their busiest, its recent wipes drew 4 players on average. The crowd reached its peak 0 hours after the latest wipe.

Joining the server

How do I join GodlikeHost Server?

Console route: F1 in Rust, then client.connect 134.19.177.245:27016. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp200
Max players It holds 200 slots.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol To join, your game has to run protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.