Online 135.148.10.248:24540 checked 10m ago
Zoo Crew
By the numbersMatch stats
against its 3 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
ResultsWorld resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 06:33 UTC7h ago | – | – | – | 0 |
| Thu 29 Oct, 00:58 UTC12h ago | – | – | – | 0 |
| Wed 28 Oct, 13:16 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 10:35 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 10:04 UTC1d ago | – | – | – | 0 |
| Sun 25 Oct, 00:36 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 00:10 UTC4d ago | 2 | held half | 3.4 days | 0 |
| Sat 24 Oct, 15:36 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 14:33 UTC4d ago | 2 | – | 0.4 days | 0 |
| Sun 18 Oct, 04:19 UTC11d ago | – | – | – | 0 |
| Sun 18 Oct, 04:01 UTC11d ago | 2 | halved by day 2 | 6.4 days | 0 |
| Mon 5 Oct, 17:04 UTC23d ago | 2 | halved by day 2 | 12.5 days | 0 |
| Fri 2 Oct, 01:22 UTC27d ago | 2 | held half | 3.7 days | 1 |
| Wed 30 Sep, 23:18 UTC28d ago | – | – | – | 0 |
| Wed 30 Sep, 23:14 UTC28d ago | 2+1 queue | – | 1.1 days | 2 |
| Sat 26 Sep, 21:12 UTC32d ago | 2 | held half | 4.1 days | 2 |
| Fri 25 Sep, 22:40 UTC33d ago | 2 | – | 0.9 days | 0 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is Zoo Crew online, and how reliable is it?
Right now Zoo Crew is online. About 3 hours ago is when it restarted, judging by its reported uptime. 127 of 168 hours were up over the last 7 full days, 76% of the time. On 25 September 2026, Rust Player Stats saw it for the first time.
Does Zoo Crew run smoothly?
111 server fps on average over 48 hours, and never under 23. Its entity count reached 119,549: buildings, deployables and the rest of the world. The memory ceiling was 4,886 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is Zoo Crew on?
On Linux, Zoo Crew runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.
Where is Zoo Crew located?
No region is published by Zoo Crew. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 135.148.10.248:24540.
Lists and filters
What do the server tags on Zoo Crew mean?
gmrust (Game mode): The standard Rust survival rules apply here; mp3 (Max players): The cap is 3 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags Zoo Crew publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include Zoo Crew?
You will find Zoo Crew on the following Rust Player Stats lists: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Map and rules
Which map is running on Zoo Crew?
Size 4,250, seed 1903: that is the procedural map Zoo Crew runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on Zoo Crew?
No gather rate appears in the name of Zoo Crew. Up to 8 players to a group, which is the default. It plays as survival, build, gather and raid in the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: VAC.
Live counts
What is the population on Zoo Crew at the moment?
0 of 3 slots are filled on Zoo Crew right now. The seven-day average sits at 0 players; the peak reached 2. Peak traffic in the last 48 hours landed at 22:00 UTC, averaging 2 players.
Where does Zoo Crew sit in the rankings?
Ranked #5,023 on seven-day player hours, Zoo Crew is in the top 23% of all ranked servers.
Wipe days
What is the wipe schedule on Zoo Crew?
None of the resets on Zoo Crew count as a wipe, and with a fresh world every few hours, it keeps no wipe schedule.
Connect
How do I join Zoo Crew?
Console route: F1 in Rust, then client.connect 135.148.10.248:24540. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp3
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.