Online NA 135.148.136.218:28215 checked 11m ago
[US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes
By the numbersMatch stats
against its 100 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.
FixturesWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 30 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 22:43 UTC10h ago | – | – | running | 1 |
| Fri 23 Oct, 09:06 UTC5d ago | 1 | halved by day 2 | 5.6 days | 0 |
| Wed 21 Oct, 22:03 UTC7d ago | 4 | – | 1.5 days | 0 |
| Wed 21 Oct, 08:38 UTC8d ago | 4 | – | 0.6 days | 1 |
| Fri 16 Oct, 01:50 UTC13d ago | 1 | halved by day 3 | 5.3 days | 0 |
| Tue 13 Oct, 18:08 UTC15d ago | 1 | – | 2.3 days | 0 |
| Mon 12 Oct, 04:29 UTC17d ago | 2 | – | 1.6 days | 0 |
| Sun 11 Oct, 16:32 UTC17d ago | 2 | – | 0.5 days | 0 |
| Thu 8 Oct, 18:09 UTC20d ago | 1 | – | 2.9 days | 0 |
| Tue 6 Oct, 08:00 UTC23d ago | 1 | held half | 2.4 days | 0 |
| Sat 3 Oct, 03:05 UTC26d ago | 1 | held half | 3.2 days | 1 |
| Fri 2 Oct, 02:44 UTC27d ago | 1 | – | 1 days | 1 |
| Sun 27 Sep, 16:38 UTC31d ago | 2 | held half | 4.4 days | 0 |
| Sat 26 Sep, 23:03 UTC32d ago | 2 | – | 0.7 days | 0 |
| Tue 22 Sep, 08:56 UTC36d ago | 1 | halved by day 1 | 4.6 days | 1 |
| Tue 22 Sep, 02:47 UTC37d ago | 3 | – | 0.3 days | 0 |
| Mon 21 Sep, 16:17 UTC37d ago | 3 | – | 0.4 days | 0 |
| Mon 21 Sep, 04:24 UTC38d ago | 3 | – | 0.5 days | 1 |
| Sun 20 Sep, 09:39 UTC38d ago | 3 | – | 0.8 days | 0 |
| Sat 19 Sep, 10:07 UTC39d ago | 2 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes online, and how reliable is it?
Online now, [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes is up. The reported uptime puts the last restart at roughly 5 hours ago. The last 7 full days put it at 93 of 168 hours up, 55% uptime. The first record Rust Player Stats has of it is 13 September 2026.
Does [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes run smoothly?
109 server fps on average over 48 hours, and never under 90. Up to 1,419 entities sat in the world, buildings and deployables included. The memory ceiling was 1,557 MB. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes on?
Rust network protocol 2635 and build 168909 on Linux: that is the setup at [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes located?
[US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes gives North America as its location, with the NA tag. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 135.148.136.218:28215 is the address.
Lists and filters
What do the server tags on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes mean?
gmrust (Game mode): The standard Rust survival rules apply here; mp100 (Max players): The cap is 100 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^e (Minigames): Minigames here: arenas, Bedwars, parkour and more; ^d (Combat training): Loot comes to you here: aim and PvP practice; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays; NA (North America): The server browser files it under North America are the tags [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?
These Rust Player Stats lists take [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes: Modded Rust servers, live, Rust aim training servers, ranked live and North America Rust servers. Under the server list's filters it appears in: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Map and rules
Which map is running on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?
Size 3,000, seed 1337: that is the procedural map [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here. Read the map name off the board: Custom Map.
What are the rules and settings on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?
The name of [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes does not say what the gather rate is. The cap is 8 players per group, the game's default. minigames & battle royale, arenas, parkour, Bedwars and battle royale. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.
Live counts
How full is [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes right now?
Out of 100 slots, 0 are taken on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes at this moment. The seven-day average sits at 0 players; the peak reached 4. It drew its biggest crowd of the last 48 hours at 02:00 UTC: 4 players on average.
Where does [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes sit in the rankings?
[US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes sits at #5,628 for player hours in the past seven days — #934 in North America and inside the top 25% of every ranked server.
Wipe days
What is the wipe schedule on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?
No next wipe can be predicted for [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes, because it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 7 hours ago, its current world was made.
What does wipe day look like on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?
3 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 30 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 2.5, it had fallen below half when it didn't hold.
How to join
How do I join [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?
Console route: F1 in Rust, then client.connect 135.148.136.218:28215. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://ISL.GG.
GlossaryServer tags
what each one meansPublished as mp100,ptrak,$r?,v2635,^e,^d,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^e
^d
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
