Rust Player Stats
Live UTC 46,616 playing

Online NA 135.148.136.218:28215 checked 11m ago

[US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes

moddedoxide
Players now0
Slots100
Full0%
7-day average0peak 4
Rank#5,628top 25% · #934 in NA
Last wipe7h agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak4
the fullest it got this week
48-hour peak4
the busiest hour of the last two days
On the list24 of 48 hours
hours it answered in the last two days
Server fps109
average over 48 hours; 60 or more is smooth
Standingtop 25%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123409:0014:0018:0022:0002:0007:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020009:0014:0018:0022:0002:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 2.5

The first 48 hours of its last wipes

Fri 23 OctWed 21 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 30 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 22:43 UTC10h ago – – running 1
Fri 23 Oct, 09:06 UTC5d ago 1 halved by day 2 5.6 days 0
Wed 21 Oct, 22:03 UTC7d ago 4 – 1.5 days 0
Wed 21 Oct, 08:38 UTC8d ago 4 – 0.6 days 1
Fri 16 Oct, 01:50 UTC13d ago 1 halved by day 3 5.3 days 0
Tue 13 Oct, 18:08 UTC15d ago 1 – 2.3 days 0
Mon 12 Oct, 04:29 UTC17d ago 2 – 1.6 days 0
Sun 11 Oct, 16:32 UTC17d ago 2 – 0.5 days 0
Thu 8 Oct, 18:09 UTC20d ago 1 – 2.9 days 0
Tue 6 Oct, 08:00 UTC23d ago 1 held half 2.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes online, and how reliable is it?

Online now, [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes is up. The reported uptime puts the last restart at roughly 5 hours ago. The last 7 full days put it at 93 of 168 hours up, 55% uptime. The first record Rust Player Stats has of it is 13 September 2026.

Does [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes run smoothly?

109 server fps on average over 48 hours, and never under 90. Up to 1,419 entities sat in the world, buildings and deployables included. The memory ceiling was 1,557 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes located?

[US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes gives North America as its location, with the NA tag. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 135.148.136.218:28215 is the address.

Lists and filters

What do the server tags on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp100 (Max players): The cap is 100 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^e (Minigames): Minigames here: arenas, Bedwars, parkour and more; ^d (Combat training): Loot comes to you here: aim and PvP practice; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays; NA (North America): The server browser files it under North America are the tags [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?

These Rust Player Stats lists take [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes: Modded Rust servers, live, Rust aim training servers, ranked live and North America Rust servers. Under the server list's filters it appears in: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Map and rules

Which map is running on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?

Size 3,000, seed 1337: that is the procedural map [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here. Read the map name off the board: Custom Map.

What are the rules and settings on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?

The name of [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes does not say what the gather rate is. The cap is 8 players per group, the game's default. minigames & battle royale, arenas, parkour, Bedwars and battle royale. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes right now?

Out of 100 slots, 0 are taken on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes at this moment. The seven-day average sits at 0 players; the peak reached 4. It drew its biggest crowd of the last 48 hours at 02:00 UTC: 4 players on average.

Where does [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes sit in the rankings?

[US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes sits at #5,628 for player hours in the past seven days — #934 in North America and inside the top 25% of every ranked server.

Wipe days

What is the wipe schedule on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?

No next wipe can be predicted for [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes, because it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 7 hours ago, its current world was made.

What does wipe day look like on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?

3 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 30 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 2.5, it had fallen below half when it didn't hold.

How to join

How do I join [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?

Console route: F1 in Rust, then client.connect 135.148.136.218:28215. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://ISL.GG.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^e,^d,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp100
Max players The cap is 100 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Gameplay

^e
Minigames Minigames here: arenas, Bedwars, parkour and more.
^d
Combat training Loot comes to you here: aim and PvP practice.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.