Online 135.148.15.103:27700 checked 10m ago
Evan's ShockByte Server
By the numbersMatch stats
against its 40 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is Evan's ShockByte Server online, and how reliable is it?
The lights are on at Evan's ShockByte Server: online as you read this. About 6 days 7 hours ago is when it restarted, judging by its reported uptime. 167 of 168 hours were up over the last 7 full days, 99% of the time. Rust Player Stats logged it for the first time on 21 October 2026.
Does Evan's ShockByte Server run smoothly?
The last 48 hours average out at 237 server fps; it never dropped below 224. Its entity count reached 8,446: buildings, deployables and the rest of the world. 3,452 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is Evan's ShockByte Server on?
On Linux, Evan's ShockByte Server runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is Evan's ShockByte Server located?
No region is published by Evan's ShockByte Server. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 135.148.15.103:27700.
Lists and filters
What do the server tags on Evan's ShockByte Server mean?
gmrust (Game mode): Rust survival as standard; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set are the tags Evan's ShockByte Server publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include Evan's ShockByte Server?
You will find Evan's ShockByte Server on the following Rust Player Stats lists: Community servers, ranked live. Under the server list's filters it appears in: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server rules
Which map is running on Evan's ShockByte Server?
Evan's ShockByte Server runs a game-generated procedural map: size 1,500, seed 50000. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on Evan's ShockByte Server?
No gather rate appears in the name of Evan's ShockByte Server. Up to 8 players to a group, which is the default. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Community is its server browser category. Anti-cheat is on: VAC.
Player counts
How full is Evan's ShockByte Server right now?
Out of 40 slots, 0 are taken on Evan's ShockByte Server at this moment. The seven-day average sits at 0 players; the peak reached 2.
Where does Evan's ShockByte Server sit in the rankings?
Ranked #6,955 on seven-day player hours, Evan's ShockByte Server is in the top 31% of all ranked servers.
Wipe timing
What is the wipe schedule on Evan's ShockByte Server?
The rhythm of Evan's ShockByte Server's wipes cannot be told yet, because not enough are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 8 days 7 hours ago, its current world was made.
How to join
How do I join Evan's ShockByte Server?
Console route: F1 in Rust, then client.connect 135.148.15.103:27700. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.