Rust Player Stats
Live UTC 49,738 playing

Online 135.148.15.213:23975 checked 10m ago

[US] Viking Solo PvE

moddedoxide
Players now0
Slots75
Full0%
7-day average0peak 1
Rank#6,594top 30%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 75 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps227
average over 48 hours; 60 or more is smooth
Standingtop 30%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75110:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 4

The first 48 hours of its last wipes

Sat 24 OctThu 15 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 00:10 UTC5d ago 1 – running 0
Thu 15 Oct, 16:25 UTC13d ago 1 halved by day 4 8.3 days 0
Sun 11 Oct, 19:31 UTC17d ago 2 held half 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is [US] Viking Solo PvE online, and how reliable is it?

The lights are on at [US] Viking Solo PvE: online as you read this. Going by the uptime it reports, the last restart came about 19 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. Rust Player Stats logged it for the first time on 11 October 2026.

Does [US] Viking Solo PvE run smoothly?

Averaging 227 server fps across the last 48 hours, it held a floor of 130. Buildings, deployables and everything else in the world pushed the entity count to 48,378. Memory use reached 3,375 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is [US] Viking Solo PvE on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at [US] Viking Solo PvE. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is [US] Viking Solo PvE located?

No region tag comes from [US] Viking Solo PvE, but the name points to North America. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 135.148.15.213:23975 is the address.

Server tags

What do the server tags on [US] Viking Solo PvE mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp75 (Max players): Slot count: 75; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags [US] Viking Solo PvE publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include [US] Viking Solo PvE?

The Rust Player Stats lists that include [US] Viking Solo PvE are: Modded Rust servers, live and North America Rust servers. Under the server list's filters it appears in: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules and settings

Which map is running on [US] Viking Solo PvE?

The procedural map on [US] Viking Solo PvE is size 3,000, generated by the game from seed 31337. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on [US] Viking Solo PvE?

Nothing in the name of [US] Viking Solo PvE states a gather rate. Up to 8 players to a group, which is the default. survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. Anti-cheat is on: VAC.

Population

How full is [US] Viking Solo PvE right now?

0 of 75 slots are filled on [US] Viking Solo PvE right now. Seven days back gives an average of 0 players and a peak of 1. Peak traffic in the last 48 hours landed at 13:00 UTC, averaging 1 players.

Where does [US] Viking Solo PvE sit in the rankings?

Player hours over seven days place [US] Viking Solo PvE at #6,594, among the top 30% of ranked servers.

Wipe schedule

What is the wipe schedule on [US] Viking Solo PvE?

No next wipe can be predicted for [US] Viking Solo PvE, because it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 5 days 9 hours ago.

What does wipe day look like on [US] Viking Solo PvE?

The average busiest point of its recent wipes was 1 players. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. It fell below half by day 4 when it didn't hold.

Joining the server

How do I join [US] Viking Solo PvE?

Console route: F1 in Rust, then client.connect 135.148.15.213:23975. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp75
Max players Slot count: 75.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.